New Fallout 3 screens and details
July 7th, 2008
Filed under: News
In a second fan Q&A over at Bethesda, Todd Howard has answered a collection of fan questions taken from the forums. The questions asked anger from armor and inventory to children, non-human creatures and more. Check the list below for a quick run down. Oh, and Todd also released a few new screens too.- Armor sets come in two pieces, body and head
- Inventory limit is based on weight
- Children and basic NPC's are unkillable
- Good/Evil karma system relating to in-game choices
- Crimes committed against specific groups are known to all in the group throughout the game world
- NPC's navigate via a mesh instead of via a point to point system like in Oblivion and Morrowind
- Like Oblivion the game uses a skill list and those skills determine maximum possible effectiveness in battle
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Entry Filed under: Xbox 360

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