Former Diablo II dev speaks out on Diablo III
July 13th, 2008
One thing sticking in the self-professed foodie's craw are "floating numbers" that drift above an opponent's head in the upcoming sequel to give an arithmetic angle to the carnage, a feature that was pitched by the game's current devs during the making of Diablo II but "refused" by Blizzard North. Another is the re-use of existing classes, including the Barbarian, a character Huang describes as the "most broken" class in Diablo II due to his unfair ability to leap. It's interesting to see how much negativity has been poured on the upcoming sequel given what little we've seen, though as Huang writes that he's already all but written off PC gaming as a whole anyway, we suggest he simply sit back and wait for the day that he'll be able to play the game with his thumbs.
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