Max Payne 3’s new environments (and plus-sized hero) previewed
Posted by Mister-X on October 3rd, 2009 at 05:00pm
The preview mentions a few intriguing gameplay additions, including improved Bullet Time physics (thanks largely to the implementation of the Euphoria engine), and a cover system, which the game's devs promised would be optional. The article also explains the aforementioned aesthetic shifts. For instance, we learned that this older version of Max Payne isn't actually chubby. His beefier frame can be attributed to muscle, not obesity. That makes sense -- a diet consisting solely of whiskey and painkillers probably isn't loaded with saturated fats.
Max Payne 3's new environments (and plus-sized hero) previewed originally appeared on Joystiq on Sat, 03 Oct 2009 16:00:00 EST. Please see our terms for use of feeds.
Under PS3


Leave a Comment for Max Payne 3’s new environments (and plus-sized hero) previewed