Terminal Reality seeking programmers for ’seriously high-quality’ Natal project
Posted by Mister-X on November 5th, 2009 at 01:29pm
Motion control, man, it's about getting back to our roots -- a simpler time -- when games were, like, about connecting with our bodies, you know? So when we caught wind of a job opportunity posted by Ghostbusters developer Terminal Reality and calling for experienced Xbox Live programmers to create "an exciting AAA Natal title," we were sorta like, whoa, guys, you're kinda missing the point.
Check this: "If you have a passion to create seriously high-quality action/adventure titles, we're interested in hearing from you!" Really ... passion? That makes it sound like there will be sweat involved -- that's the players' job now. You guys gotta dial it down, maybe dig up some of that old BloodRayne code, put a little "kick-punch-slap" control in there ... Save. Press. Box. Ship. Done.
[Via Shogun Gamer; thanks, Ian]
Terminal Reality seeking programmers for 'seriously high-quality' Natal project originally appeared on Joystiq on Thu, 05 Nov 2009 12:29:00 EST. Please see our terms for use of feeds.
Tags: aaa, jobs, natal, project-natal, terminal-reality, tri, xbox-live
Under Xbox 360


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