Lucidity update adds checkpoints to address difficulty concerns

Posted by Mister-X on November 27th, 2009 at 01:00pm

Writing in a recent Workshop blog post, LucasArts responded to complaints that its XBLA and PC puzzle-platformer, Lucidity, can be "particularly punishing." A new update, which adds checkpoints in an effort , has been launched on PC and is set to via an update set to arrive on Xbox Live within the coming weeks. "We feel that there is so much great content in Lucidity that we want to open it up and make it more accessible for people to experience."

Listen, LucasArts, we respect what you're doing here, we do. But please, for all our sakes, be careful. Listening to the internet is a slippery slope, one that ends in everyone hurling dung and racial epithets at each other. And if you don't agree with that, you're a Nazi.

JoystiqLucidity update adds checkpoints to address difficulty concerns originally appeared on Joystiq on Fri, 27 Nov 2009 12:00:00 EST. Please see our terms for use of feeds.

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