Posts filed under 'DS'

Konami casts new Suikoden screens

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Say a warm “O HAI” to another eighteen screens of Suikoden Tierkreis. The 3D work in Konami’s title might struggle to agree the likes of, say, Phantasy Star Zero, but it still looks lovely. Commence gawking here!

A quick recap of this, in case it slipped your mind: you play as one of 108 heroes. All 108 are attempting to slay the main antagonist, “The One King,” and each works independently of the others. Every hero will be fully interactive, and can be recruited to your party, which is limited to four characters at a time.

There’s also a promising online mode planned for the March release, and … some not-so-promising voice-acting (make the jump to see what we mean).

Continue reading Konami casts new Suikoden screens

Konami casts new Suikoden screens originally appeared on DS Fanboy on Thu, 04 Dec 2008 15:00:00 EST. Please see our terms for use of feeds.

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Continue Reading Add comment December 4th, 2008

Blood of Bahamut looks better every time we see it

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We got our first taste of Blood of Bahamut a few weeks back and we definitely enjoyed what we saw. Thankfully, the latest issue of Famitsu has a affable two-page announce on the game, giving us more to drool over. We’d like to present any of the info that is in these scans, but, for some reason, it’s all in Chinese. Seeing as how this is Famitsu magazine, you can understand why it’s weird.

Regardless, the scans are chock full of delicious eye candy. So let your eyeballs soak it all in here.

Gallery: Blood of Bahamut

Blood of Bahamut looks better every time we see it originally appeared on DS Fanboy on Thu, 04 Dec 2008 13:42:00 EST. Please see our terms for use of feeds.

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Continue Reading Add comment December 4th, 2008

DS Fanboy presents: Game Night

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Did you miss us last week? We sure missed you all! Being stuff with Turkey and passed out on the couch is no substitute for gaming with friends. So, we’re happy to get things back to normal around here. Won’t you join us? Head past the break to find out how.

Continue reading DS Fanboy presents: Game Night

DS Fanboy presents: Game Night originally appeared on DS Fanboy on Thu, 04 Dec 2008 12:00:00 EST. Please see our terms for use of feeds.

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New trailer, website bring Blue Dragon Plus out of the shadows

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Mistwalker’s Blue Dragon Plus, the DS follow-up to the game for the Xbox 360, has been out for some time in Japan, so we haven’t seen much over the past several months. Now that the North American and European releases are approaching, however, the game is starting to pop up again.

Along with this video — which does an admirable job of capturing an epic feel — the English-language website is up and is stuffed full of content you can actually read. That’s always helpful!

Blue Dragon Plus is slated for March 2009 in both Europe and North America.

Gallery: Blue Dragon Plus

New trailer, website bring Blue Dragon Plus out of the shadows originally appeared on DS Fanboy on Thu, 04 Dec 2008 11:00:00 EST. Please see our terms for use of feeds.

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Continue Reading Add comment December 4th, 2008

DS Daily: Cover story

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The Chase: Felix Meets Felicity sounds like our kind of game: cute storyline, fourth wall-busting gags, great platforming mechanics, and fairly unique visuals.

But lordy, what is up with that cover? We’re pretty shameless people (seriously, you should see what we don’t wear while blogging), but even we would probably ignore eye contact with the sales clerk while buying this at our local emporium. It seems odd that a game with so much to bid older players could sport such kid-oriented boxart; if we knew nothing about The Chase, we wouldn’t even notice this in a store.

Today’s subject, then: to what degree does boxart influence your buying decisions? Ever purchased a game solely because it has an awesome box? Or have you been torn over whether to get a game, only to be put off by a crummy cover?

DS Daily: Cover story originally appeared on DS Fanboy on Thu, 04 Dec 2008 09:00:00 EST. Please see our terms for use of feeds.

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The DS Life: Phosphorescence

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Even as a kid (or perhaps especially as a kid), artist David Gibbons had a fascination for all things glow-in-the-dark. Really, though, what’s there to not like about glow-in-the-dark junk?

David covered his bedroom walls with every glow-in-the-dark decoration he could find — posters, stickers, and stars. He even wore glow-in-the-dark pajamas and braces! While we never went that far, we happen to have a glow-in-the-dark rosary hanging off our car’s rearview mirror (It’s a Filipino thing! Also, it makes it easier for us to pick out our car in the mall parking lot at night.).

Anyway, David used his childhood glow-in-the-dark obsession as inspiration to create the art piece we’ve featured a today, an illustration depicting all of the Christmas toys he wished for as a kid while laying awake at night, gazing at all their glow-in-the-dark incarnations blue-tacked to his walls and ceiling.

Continue reading The DS Life: Phosphorescence

The DS Life: Phosphorescence originally appeared on DS Fanboy on Wed, 03 Dec 2008 23:59:00 EST. Please see our terms for use of feeds.

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Continue Reading Add comment December 4th, 2008

Animal Crossing: Wild, Racist dirt

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Nintendo is, famously, very politically correct where Animal Crossing is concerned. In the games, any festivals or holidays with even a hint of religious overtones are quietly repackaged: Easter becomes “Bunny Day,” Christmas is “The Night that Jingle Comes to Town,” and so forth. This keenness to be inclusive and totally inoffensive means Animal Crossing: Wild World was the last game we expected to spew racist terminology.

Because that’s what it’s done … albeit accidentally. If you’ve played an Animal Crossing title before, you’ll know that you can teach your fellow villagers words, which they’ll then use to greet you. Naturally, this is open to player abuse, as you can enter cuss words and other rude terms — something that not even Nintendo is above doing.

MTV Multiplayer’s Stephen Totilo recently received a copy of Wild World from Nintendo, so he could test the Wii/DS convey feature in City Folk. The copy had been played before, because it was full of rare, unlocked items, but those weren’t the only secrets the cart held. As he started chatting to his village’s animals, Totilo suddenly found himself being racially abused by a sheep called Baabara. “How are you, N—a?” is just one greeting he received from the woolly fascist. Whoops!

Maybe triple-check the next batch of press-only carts you send out, Nintendo? Now if you’ll excuse us, we’re off to phone the Daily Mail.

Animal Crossing: Wild, Racist dirt originally appeared on DS Fanboy on Wed, 03 Dec 2008 18:00:00 EST. Please see our terms for use of feeds.

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Continue Reading Add comment December 3rd, 2008

The Chase: DS Fanboy meets Felix Meets Felicity

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Razorback Developments’ The Chase: Felix Meets Felicity, a platform game about two couriers running across town in order to meet for a first date, is an exceptionally weird game. Even for the DS. It has a weird, cute, nonviolent storyline, quirky humor, a unique look, and a gameplay style that combines familiar elements to create something that feels surprisingly fresh. At least, that’s the impression I’ve come away with after a few levels!

Hand-drawn cutscenes tell the story of whichever character you choose: hapless Felix or lonely Felicity. The overall story is the same for both: a chance meeting on the way to delivering packages sets the game in motion, as they agree to meet at the pier for ice cream the next day. When the day arrives, both have to rush across town (on foot, because they’re broke) to meet on time and ignore a giant rainstorm.

Continue reading The Chase: DS Fanboy meets Felix Meets Felicity

The Chase: DS Fanboy meets Felix Meets Felicity originally appeared on DS Fanboy on Wed, 03 Dec 2008 16:00:00 EST. Please see our terms for use of feeds.

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Continue Reading Add comment December 3rd, 2008

Japanese police bag themselves another pirate

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It looks like one prominent Japanese pirate may have emitted his last yarr. Police in Shikoku slapped the cuffs on a 57-year-old man who made a not-so-cool ¥1m ($10,700) from selling CycloDS and Edge flashcarts, along with information on where to obtain copied game data, on Yahoo! Auctions.

The Association of Copyright for Computer Software (ACCS) led an investigation on the case, and revealed that the culprit had many happy customers; comments such as “My children are happily playing away” appeared on his Yahoo! Auctions feedback page. Two things that stand out about this story: the sizeable wad of cash this guy managed to generate before being caught, and his apparently respectable position in society — according to the ACCS, he runs a cram school. We’re guessing neither activity will feature heavily in his immediate future.

Japanese police bag themselves another pirate originally appeared on DS Fanboy on Wed, 03 Dec 2008 14:00:00 EST. Please see our terms for use of feeds.

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Continue Reading Add comment December 3rd, 2008

Bury the Shovelware: Are You Smarter than a 5th Grader?

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After a controversial piece last week, followed by a stressful and virus-contracting holiday weekend, I decided to take things easy this week and go for an easy target. As you can assume, my expectations for this title aren’t that high. In fact, I’ve really only one question: is this game worse than Deal or No Deal.

As I popped the game into my DS, I notice something interesting. I asked for “Are You Smarter than a 5th Grader,” but it looks like they sent me “Are You Smarter than a 10 Year Old,” which is the British version of the American game show. I guess whoever was responsible for this is not smarter than a 5th grader … (punches self). At least I won’t have to deal with sub-par humor.

Continue reading Bury the Shovelware: Are You Smarter than a 5th Grader?

Bury the Shovelware: Are You Smarter than a 5th Grader? originally appeared on DS Fanboy on Wed, 03 Dec 2008 11:50:00 EST. Please see our terms for use of feeds.

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