alien-breed
December 16th, 2009 at 04:30pm
Under Xbox 360
What’s it going to be on XBLA this week, an alien onslaught or a puzzle apocalypse? The choice is yours, whether it be Tecmo’s Puzzlegeddon or Team17’s Alien Breed Evolution. Either game will set you back 800 Microsoft Space Bucks (ten earth dollars), so it boils down to preference. Frankly, we’ve always been fans of mowing down waves of alien scum, but destroying your friends via brightly colored blocks has its charms too. Check out the latest XBLA in Brief and see which one speaks to you.
Shortcut: Download the trial version of Puzzlegeddon [Via Xbox.com]
Shortcut: Download the trial version of Alien Breed Evolution [Via Xbox.com]
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X3F TV — XBLA in Brief: Puzzlegeddon, Alien Breed Evolution originally appeared on Joystiq Xbox on Wed, 16 Dec 2009 15:30:00 EST. Please see our terms for use of feeds.
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Continue Reading X3F TV — XBLA in Brief: Puzzlegeddon, Alien Breed Evolution
Tags: alien-breed, alien-breed-evolution, puzzlegeddon, xbla, xbla-in-brief
By Mister-X
Continue Reading X3F TV — XBLA in Brief: Puzzlegeddon, Alien Breed Evolution
December 4th, 2009 at 12:43pm
Under Xbox 360
Team17 has announced that the first episode of its upcoming shooter, Alien Breed Evolution, will arrive on Xbox Live Arcade on Wednesday, December 16. The first of three planned episodes, the game will offer both single-player and co-op play. Team17 revealed earlier this year that each episode would contain a prologue and five full levels, lasting roughly five to eight hours altogether. Each episode will also include a cooperative battle mode. The first episode has been priced at 800
($10).
Check out a new trailer above, new screens below, and episode one videos after the break.
Continue reading Alien Breed Evolution evolves on XBLA Dec. 16
Alien Breed Evolution evolves on XBLA Dec. 16 originally appeared on Joystiq Xbox on Fri, 04 Dec 2009 11:43:00 EST. Please see our terms for use of feeds.
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Continue Reading Alien Breed Evolution evolves on XBLA Dec. 16
Tags: alien-breed, alien-breed-evolution, release-date, team17, xbla
By Mister-X
Continue Reading Alien Breed Evolution evolves on XBLA Dec. 16
October 29th, 2009 at 05:00pm
Under Xbox 360
At the Eurogamer Expo — in Europe! — Team17 has revealed its plans for the episodic structure of its upcoming downloadable title, Alien Breed Evolution. It was previously revealed that the game would be released in three separate episodes, and now Team17’s John Dennis explains that each episode will contain a prologue and five levels that are “much larger than they should have been.” In addition, each episode contains two major “set pieces” — large scripted events — as well as two boss battles and a multiplayer level. Each episode should last five to eight hours.
The first episode of Alien Breed Evoluation should release fairly soon, as it was originally slated for “around October.” The XBLA version will enjoy an unknown period of exclusivity before the PSN and PC versions are released.
Team17 details Alien Breed episodes structure originally appeared on Joystiq on Thu, 29 Oct 2009 16:00:00 EST. Please see our terms for use of feeds.
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Continue Reading Team17 details Alien Breed episodes structure
Tags: alien-breed, alien-breed-evolution, episodes, episodic, psn, team17, xbla
By Mister-X
Continue Reading Team17 details Alien Breed episodes structure
July 20th, 2009 at 12:15pm
Under PC+ Xbox 360
While Team 17’s upcoming Alien Breed renewal, Alien Breed Evolution, will be coming to XBLA, PSN and PC, VG247 has learned that the game will be arriving on XBLA a bit earlier than the other two. “It will come to PS3 and it will come to PC as well, but initially it’ll be Live Arcade,” Team 17’s Martyn Brown said.
Why not release on all three platforms simultaneously from the get go? Brown says it has to do with Microsoft giving Team 17 a chance before anyone else would. “They showed a lot of faith in us early doors [British for "early on"] and that’s kind of kept going really,” Brown notes. He even goes as far as to call the relationship a “first-party publishing relationship” (which is the case for Team 17’s other franchise, Worms, but not Alien Breed). Hey, Microsoft, you trying to put a ring on that finger?
[Via XboxGaming]
Microsoft’s early faith in Team 17 is why Alien Breed hits XBLA first originally appeared on Joystiq on Mon, 20 Jul 2009 11:15:00 EST. Please see our terms for use of feeds.
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Continue Reading Microsoft’s early faith in Team 17 is why Alien Breed hits XBLA first
Tags: alien-breed, alien-breed-evolution, exclusivity, martyn-brown, psn, team-17, xbla
By Mister-X
Continue Reading Microsoft’s early faith in Team 17 is why Alien Breed hits XBLA first
July 14th, 2009 at 12:50pm
Under Xbox 360
Speaking at the Develop Conference in Brighton, England today, Team17 leader Martyn Brown described his studio’s forthcoming digital release, Alien Breed Evolution, as a trilogy — “one of the most expensive digital titles to-date,” too — according to GamesIndustry.biz. Said to be costing in the realm of $2.5 million to develop, Team17’s Unreal remake of its Amiga shooter will be distributed in three parts, spanning an estimated 15 hours of gameplay. The first “episode” will include three, one-hour levels and an additional three-hour, co-op scenario, and is scheduled to hatch on Xbox Live Arcade around October and destined for PSN at a later date, confirmed VG247.
The underlying message of Brown’s presentation, titled “10 Things Nobody Tells You About Digital Distribution and Self-publishing That You Must Understand to Succeed,” seemed to be one of caution, as summarized by Gamasutra. Brown dispelled much of the get-rich-quick myth of independent, digital development — and publishing. Sure, one in a billion basement programmers might strike gold, but to enjoy lasting success, as Team17 has for nearly two decades, expect to spend money to make money and employ a staff with a “wide variety of skills” (a team of 30 or so is currently working on Alien Breed, for example). Brown warned, “if you don’t know something, get someone who does, because you will not be able to wing it.”
Source – Alien Breed trilogy cost $2.5 million to make
Source – Alien Breed trilogy: PS3 version coming later
Source – Develop 2009: Team17’s Brown Talks Challenges Of Self-Publishing Online
Alien Breed Evolution to spawn trilogy on XBLA, PSN originally appeared on Joystiq on Tue, 14 Jul 2009 11:50:00 EST. Please see our terms for use of feeds.
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Continue Reading Alien Breed Evolution to spawn trilogy on XBLA, PSN
Tags: alien-breed, alien-breed-evolution, develop-conference, psn, team-17, team17, trilogy, uk, unreal-engine-3, xbla
By Mister-X
Continue Reading Alien Breed Evolution to spawn trilogy on XBLA, PSN