atomic-games

Atomic turns to Wii FPS port, not giving up on Fallujah

October 22nd, 2009 at 12:57pm Under Wii / Nintendo

You’d be forgiven for taking Atomic Games’ announcement of a Wii FPS as the final nail in the coffin for semi-documentary game Six Days in Fallujah. Atomic says that, even though it’s releasing a ported and renamed version of 2005’s Close Combat: First to Fight for Wii (through publisher Destineer), it’s not giving up on its original project, which was axed by Konami in April.

The news that Marines: Modern Urban Combat — huh, what do you mean that subtitle sounds familiar? — will arrive November 10 comes after rumors that layoffs had all but shuttered the studio. Though Atomic’s on to other projects, Gamasutra reports that the developer’s president, Peter Tamte, still insists it “remains committed” to Fallujah.

We’re happy to see that Atomic’s still plugging along, but if you’re expecting to see Six Days in Fallujah anytime soon … well, just don’t.

JoystiqAtomic turns to Wii FPS port, not giving up on Fallujah originally appeared on Joystiq on Thu, 22 Oct 2009 11:57:00 EST. Please see our terms for use of feeds.

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Rumor: Atomic Games is ‘pretty much dead’

August 7th, 2009 at 06:00pm Under Xbox 360

Following Atomic Games’ unfortunate news yesterday, an inside source has told IndustryGamers that the situation is much more dire than we were lead to believe. “Out of 75 people, less than a dozen are left and about a third of that isn’t even developers,” the source commented. “The remaining team is basically a skeleton cleanup crew that will be gone soon too. They are trying to downplay the extent of these layoffs, but the reality is that Atomic is pretty much dead.”

We’ve contacted Atomic for last words, but in the meantime we’ve gone ahead and changed the release date of Six Days of Fallujah to Q1 2010 never.

JoystiqRumor: Atomic Games is ‘pretty much dead’ originally appeared on Joystiq on Fri, 07 Aug 2009 17:00:00 EST. Please see our terms for use of feeds.

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Atomic Games unable to secure funding for Six Days in Fallujah, reduces staff

August 6th, 2009 at 04:27pm Under Xbox 360

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Citing a lack of “full-scale funding” for controversial game Six Days in Fallujah, Atomic Games is reporting today that it’s trimming staff. According to Atomic, the 75 employees of the studio remained until this week when an undisclosed amount were let go.

Though the developer assures the “dozens of Marine veterans” who have spent “hundreds of hours in this project” that it will “fight on,” we worry that this is just one more sign of a likely to-be-canceled game. After Konami dropped out as the game’s publisher back in April, Six Days in Fallujah’s fate has been up in the air. It probably doesn’t help that rumors circulated yesterday about the studio’s creative lead hitting the road for (presumably) greener pastures. We’ve reached out to Atomic for further information about those let who were let go and will update this post as we hear more.

JoystiqAtomic Games unable to secure funding for Six Days in Fallujah, reduces staff originally appeared on Joystiq on Thu, 06 Aug 2009 15:27:00 EST. Please see our terms for use of feeds.

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