castlevania-lords-of-shadow
November 27th, 2009 at 02:30pm
Under Xbox 360
Being Dave Cox, head of European development for Konami, can’t be an easy job. For one, he’s not Hideo Kojima, so he’s already got that going against him. Worse yet, he’s had to tow the company line and let his upcoming Castlevania: Lords of Shadow languish out of the spotlight while Castlevania Judgment got all the attention. It seems Konami didn’t even have the confidence to allow Lords of Shadow the Castlevania license — nor did fans. “It was quite a radical departure from what had gone before with Castlevania, and there was a little bit of nervousness that perhaps it wouldn’t be accepted as a Castlevania game,” Cox told GameReactor.
Though he claims the project was approved originally as a Castlevania game and was built from the get-go with the vampire-hunting series in mind, the folks in charge at Konami had cold feet going into the big reveal at Games Convention 2008. “Senior management took the decision that we were going to announce it as Lords of Shadow, see what the reaction is, and if it’s a good one then this would become a fully-fledged Castlevania.” It was definitely a good one.
[Via VG247]
Why ‘Lords of Shadow’ wasn’t ‘Castlevania: Lords of Shadow’ at first originally appeared on Joystiq on Fri, 27 Nov 2009 13:30:00 EST. Please see our terms for use of feeds.
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Tags: castlevania, castlevania-judgment, castlevania-lords-of-shadow, dave-cox, konami, konami-europe, lords-of-shadow, mercury-steam
By Mister-X
Continue Reading Why ‘Lords of Shadow’ wasn’t ‘Castlevania: Lords of Shadow’ at first
August 21st, 2009 at 05:00pm
Under Xbox 360
We were a bit perplexed when Konami announced Castlevania: Lords of Shadow at E3 earlier this year. The reason: Konami announced the exact same game last year, minus the “Castlevania” in the title. Many of us here at the ‘Stiq had assumed that Konami had seen an opportunity to raise the profile of the title by attaching the Castlevania name but, according to producer David Cox, that wasn’t the case.
Cox tells 1UP that the game was always meant to be a Castlevania title, but the association was removed when it was first announced at E3 2008. It seems Konami didn’t want to steal any thunder from its then upcoming Castlevania: Judgment. Probably a good call, considering Judgment’s nominal thunder could be stolen by a reasonably large rubber ball.
Cox also revealed some fresh details on the game, most importantly saying that it will not follow the design of most of the recent titles in the theory, abandoning Metroid-esque exploration in favor of more linear action. In response to franchise purists, Cox pointed out that some of the best entries in the series (notably Castlevania II and IV) have been action-only affairs. Of course, it helps that the main character, Gabriel, is actually a Belmont. Head over to 1UP for more details and be absolutely certain to watch the new, extended trailer above.
Producer: Lords of Shadow was always a Castlevania title (also: new trailer!) originally appeared on Joystiq on Fri, 21 Aug 2009 16:00:00 EST. Please see our terms for use of feeds.
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Tags: castlevania, castlevania-lords-of-shadow, konami, lords-of-shadow, mercurysteam
By Mister-X
Continue Reading Producer: Lords of Shadow was always a Castlevania title (also: new trailer!)
August 19th, 2009 at 12:03pm
Under Xbox 360
Holy crap! We’ve been connoisseurs of vampire-centric media for quite some time now (thankfully, we’ve managed to avoid those dreadful books), but we never knew that vampires were made entirely out of blood. At least, that’s the conclusion we’ve drawn from the Castlevania: Lords of Shadow screenshot you see above — one of a handful of pieces of media we just got our hands on. You can see the whole batch in the gallery below.
None of the others feature this bizarre phenomenon — however, we suppose it’s equally amazing that the vestments of Gabriel (the game’s protagonist) remain so hemoglobin-free while he’s running around, popping dudes like bloated mosquitoes.
New Castlevania: Lords of Shadow screens are bloody, awesome originally appeared on Joystiq on Wed, 19 Aug 2009 11:03:00 EST. Please see our terms for use of feeds.
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Tags: castlevania, castlevania-lords-of-shadow, dracula, gallery, gamescom-2009, kojima-productions, konami, mercurysteam, screenshots, vampires
By Mister-X
Continue Reading New Castlevania: Lords of Shadow screens are bloody, awesome
July 16th, 2009 at 05:30pm
Under Xbox 360
Remember when Kojima’s countdown ended … and started another countdown? Man, that was fun! The creator of the Metal Gear series seemingly had a big laugh as he teased gamers all the way to his E3 announcements: Metal Gear Solid: Peace Walker for PSP, Metal Gear Solid: Rising for PS3 and Xbox 360, and Castlevania: Lords of Shadow.
As the countdown continued, the site featured a number of symbols that flashed on the screen. Many of you attempted to break the code … but were you successful? Kojima just revealed what each of those symbols was supposed to mean:
- 5 = it is an MGS5 class game
- S = Snake
- 巳=snake in Kanji
- E = E3
- R = Raiden
- 3 = 3 from 360 and E3
- 6 = 6 from 360
- P and S = PSP and adding 3 makes it PS3
Once again, Kojima asks gamers: “Did you like it?” We think we can speak for most gamers when we say … “no.”
Kojima finally explains his wacky countdown site originally appeared on Joystiq on Thu, 16 Jul 2009 16:30:00 EST. Please see our terms for use of feeds.
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Tags: castlevania-lords-of-shadow, countdown, Hideo-Kojima, kojima, metal-gear-solid-peace-walker, metal-gear-solid-rising, snake
By Mister-X
Continue Reading Kojima finally explains his wacky countdown site
June 12th, 2009 at 12:45pm
Under Xbox 360
E3 was brütal! If you blinked, for a split/second, you missed something. Even if you were trine to keep up, it was a blur — staying a.wake like that, you only pushed yourself to the brink of your own dark void. That’s where Joystiq comes in; to crackdown on the madness; to reach out … with conviction — phew! Crysis averted.
We’ve scoured the dark corners and survived the inferno to piece together this roundup of all things Xbox at E3. Why? Just ’cause we love you. So, draw nier and shift your eyes past the break.
Continue reading E3 2009 highlights: The Xbox roundup
E3 2009 highlights: The Xbox roundup originally appeared on Joystiq on Fri, 12 Jun 2009 11:45:00 EST. Please see our terms for use of feeds.
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Continue Reading E3 2009 highlights: The Xbox roundup
Tags: alan-wake, army-of-two-the-40th-day, assassins-creed-2, avatar, avatars, batman-arkham-asylum, bayonetta, bioshock-2, blur, booth-tour, brink, brutal-legend, castlevania-lords-of-shadow, crackdown-2, crysis-2, dancedancerevolution, dantes-inferno, dark-corners, dark-void, darksiders, ddr, def-jam-rapstar, dirt-2, dj-hero, dragon-age-origins, e3-2009, ea, ea-sports-mma, facebook, fairytale-fights, fallout-3, fight-night-round-4, final-fantasy-xiii, forza-3, front-mission, games-on-demand, gametrak-freedom, gears-of-war-2, guitar-hero-5, halo-3-odst, halo-reach, huxley, joy-ride, just-cause-2, konami, last-fm, left-4-dead-2, lego-rock-band, lost-planet-2, mafia-2, marvel-vs-capcom-2, mass-effect-2, metal-gear-solid-rising, microsoft, milo, mma, modern-warfare-2, need-for-speed-shift, netflix, nier, nxe, operation-flashpoint-dragon-rising, overlord-2, point-lookout, project-natal, raven-squad, roundup, ruse, samurai-showdown-edge-of-destiny, section-8, shadow-complex, singularity, splinter-cell-conviction, splosion-man, squeeballs, summer-of-arcade, supreme-commander-2, tekken-6, the-beatles-rock-band, the-saboteur, tmnt-turtles-in-time-reshelled, tony-hawk-ride, trials-hd, trine, twitter, ubisoft, warriors-legends-of-troy, wolfenstein, xbla, xbox-avatars, xbox-live, xbox-live-party, xbox-video-marketplace, zephyr-rise-of-the-elementals, zune-video
By Mister-X
Continue Reading E3 2009 highlights: The Xbox roundup