castlevania
November 27th, 2009 at 02:30pm
Under Xbox 360
Being Dave Cox, head of European development for Konami, can’t be an easy job. For one, he’s not Hideo Kojima, so he’s already got that going against him. Worse yet, he’s had to tow the company line and let his upcoming Castlevania: Lords of Shadow languish out of the spotlight while Castlevania Judgment got all the attention. It seems Konami didn’t even have the confidence to allow Lords of Shadow the Castlevania license — nor did fans. “It was quite a radical departure from what had gone before with Castlevania, and there was a little bit of nervousness that perhaps it wouldn’t be accepted as a Castlevania game,” Cox told GameReactor.
Though he claims the project was approved originally as a Castlevania game and was built from the get-go with the vampire-hunting series in mind, the folks in charge at Konami had cold feet going into the big reveal at Games Convention 2008. “Senior management took the decision that we were going to announce it as Lords of Shadow, see what the reaction is, and if it’s a good one then this would become a fully-fledged Castlevania.” It was definitely a good one.
[Via VG247]
Why ‘Lords of Shadow’ wasn’t ‘Castlevania: Lords of Shadow’ at first originally appeared on Joystiq on Fri, 27 Nov 2009 13:30:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading Why ‘Lords of Shadow’ wasn’t ‘Castlevania: Lords of Shadow’ at first
Tags: castlevania, castlevania-judgment, castlevania-lords-of-shadow, dave-cox, konami, konami-europe, lords-of-shadow, mercury-steam
By Mister-X
Continue Reading Why ‘Lords of Shadow’ wasn’t ‘Castlevania: Lords of Shadow’ at first
November 15th, 2009 at 04:30pm
Under Wii / Nintendo
Man, is this National Awesome Half-Life 2 Mod Weekend, or what?
Machinima.com user (and assumed Source engine guru) m0rtanius recently made a 3D adaptation of the first level of Castlevania, which you can view in the video after the jump. Before you pass judgment on this mod, we suggest you view this clip from Castlevania 64.
We’ve come a long way, baby.
[Via GoNintendo]
Continue reading Castlevania Half-Life 2 mod brings Belmont to the Source
Castlevania Half-Life 2 mod brings Belmont to the Source originally appeared on Joystiq on Sun, 15 Nov 2009 15:30:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading Castlevania Half-Life 2 mod brings Belmont to the Source
Tags: castlevania, half-life-2, mod, nes, source, Wii / Nintendo
By Mister-X
Continue Reading Castlevania Half-Life 2 mod brings Belmont to the Source
October 27th, 2009 at 03:45pm
Under Wii / Nintendo
Upon close inspection of two new videos of the WiiWare title, Castlevania: The Adventure ReBirth, we can confirm the following: It’s definitely a Castlevania game. While the game is a remake of the Gameboy title of the same name — sans the “ReBirth” bit — the WiiWare version is more reminiscent of the 16-bit games found on the Super Nintendo and Genesis. In fact, we’re fairly certain we spotted some reused art from said 16-bit games, which is pretty characteristic for a Castlevania title! Still, the classic monster-slaying, holy-water-tossing gameplay looks to be firmly intact.
Check out the footage after the break.
Continue reading Whippin’ out some Castlevania: The Adventure Rebirth footage
Whippin’ out some Castlevania: The Adventure Rebirth footage originally appeared on Joystiq Nintendo on Tue, 27 Oct 2009 14:45:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments
Continue Reading Whippin’ out some Castlevania: The Adventure Rebirth footage
Tags: castlevania, castlevania-the-adventure-rebirth, konami, Wii / Nintendo, wiiware
By Mister-X
Continue Reading Whippin’ out some Castlevania: The Adventure Rebirth footage
October 22nd, 2009 at 08:45pm
Under Wii / Nintendo
Taken directly from Konami’s Japanese website, we present to you a solitary screenshot from its upcoming WiiWare remake, Castlevania: The Adventure Rebirth. Given that the game is based on a GameBoy title, it’s perhaps appropriate that the screenshot is very small. Still, we apologize for the pathetic tininess of the image. Then again, we’re not sure what we were expecting. After all, what is a screenshot but a miserable little pile of pixels?
A single screenshot of Castlevania: The Adventure ReBirth originally appeared on Joystiq Nintendo on Thu, 22 Oct 2009 19:45:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading A single screenshot of Castlevania: The Adventure ReBirth
Tags: castlevania, castlevania-the-adventure-rebirth, konami, Wii / Nintendo, wiiware
By Mister-X
Continue Reading A single screenshot of Castlevania: The Adventure ReBirth
October 13th, 2009 at 11:57am
Under Wii / Nintendo
Though Konami still has yet to officially announce Castlevania: The Adventure ReBirth for WiiWare, the title has shown up on the ESRB’s database, Nintendo’s release calendar and now in Famitsu … with full release details. We’re going to go ahead and call “case closed” on this one.
As the name suggests, the new game is a “concept remake” of Castlevania: The Adventure for Game Boy; a game that desperately needed to be remade. ReBirth will have new enemies and altered level designs — most notably, stairs have been implemented to replace the ropes from the Game Boy game. It’ll also have new arrangements of classic Castlevania music. Like the other ReBirth games, this one is going for a faithful 16-bit look.
ReBirth will be out in Japan on October 27 for 1,000 Wii Points. Nintendo’s calendar gave it a “Q3 2009″ date for North America, so it could be out here by Halloween as well!
Castlevania: The Adventure ReBirth arises in scans originally appeared on Joystiq on Tue, 13 Oct 2009 10:57:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading Castlevania: The Adventure ReBirth arises in scans
Tags: castlevania, castlevania-the-adventure-rebirth, konami, m2, remake, Wii / Nintendo, wiiware
By Mister-X
Continue Reading Castlevania: The Adventure ReBirth arises in scans
September 15th, 2009 at 05:28pm
Under Wii / Nintendo
The
Wiimake of
Castlevania: The Adventure for Game Boy that was
recently rated by the ESRB is totally happening, but it wasn’t Konami that took the lid off the coffin. Nintendo confirmed the game today as
Castlevania: The Adventure ReBirth, and gave it a release timeframe: Q3 2009. Holy water! That’s pretty much
now!
We’ve put in word to Konami in hopes of staking nailing down a more specific date.
Castlevania: The Adventure ReBirth is real, whips onto WiiWare soon originally appeared on Joystiq on Tue, 15 Sep 2009 16:28:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading Castlevania: The Adventure ReBirth is real, whips onto WiiWare soon
Tags: castlevania, castlevania-the-adventure-rebirth, konami, Wii / Nintendo, wiiware
By Mister-X
Continue Reading Castlevania: The Adventure ReBirth is real, whips onto WiiWare soon
September 13th, 2009 at 04:30pm
Under Wii / Nintendo
It’s been over a year since we last heard rumors of a re-Vamped Castlevania installment on the WiiWare service — now, a new ESRB listing has rekindled the flames of conjecture. The board recently gave a Teen rating to Castlevania the Adventure ReBirth for the Wii — as you may have noticed, it shares the suffix applied to the similarly renovated Gradius ReBirth and Contra ReBirth, both of which surfaced on Nintendo’s download platform this year.
According to the ESRB rating, the game will finally deliver the “side-scrolling action” which classic ‘Vania fans have been clamoring for. If it’s based off the Game Boy title of the same name, our only request is that they smooth out the game’s unscalable difficulty curve. To this day, we’re not sure that game has a second level.
ESRB rates Castlevania the Adventure ReBirth for Wii originally appeared on Joystiq on Sun, 13 Sep 2009 15:30:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading ESRB rates Castlevania the Adventure ReBirth for Wii
Tags: castlevania, castlevania-the-adventure-rebirth, game-boy, konami, remake, Wii / Nintendo, wiiware
By Mister-X
Continue Reading ESRB rates Castlevania the Adventure ReBirth for Wii
September 6th, 2009 at 09:30pm
Under Xbox 360
It must be nice winning $40,000! We imagine Dust: An Elysian Tail developer Dean Dodrill will be drinking his fair share of shirley temples this weekend with all those extra duckets, after winning first place in this year’s XNA Developer Dream-Build-Play competition. As you can see in the gallery below and video after the break, Dust is a beautiful, hand-drawn side-scroller that features action-RPG gameplay in the vein of Castlevania … but with furries.
Second place (and $20,000) went to Panya Inversin from Coin App who created Max Blastronaut, which looks to be a mix between Super Stardust HD and … Double Dragon? We’re just as confused as you are, but see for yourself after the break, below the Dust clip. Third and fourth place went to Mauricio Garcia’s Rotor’scope and Hu Ling’s HurricaneX2 Evolution, respectively. Congratulations to all of this year’s winners!
Continue reading 2009 Dream-Build-Play winners announced, Dust takes top honor
2009 Dream-Build-Play winners announced, Dust takes top honor originally appeared on Joystiq on Sun, 06 Sep 2009 20:30:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading 2009 Dream-Build-Play winners announced, Dust takes top honor
Tags: castlevania, coin-app, dean-dodrill, dream-build-play, dust, dust-an-elysian-tail, hu-ling, hurricanx2-evolution, indie-games, mauricio-garcia, max-blastronaut, panya-inversin, rotorscope, super-stardust-hd, xna, xna-indie-games
By Mister-X
Continue Reading 2009 Dream-Build-Play winners announced, Dust takes top honor
August 30th, 2009 at 12:30am
Under Wii / Nintendo
A wave of nostalgia washes over us when we hear music from our favorite classic franchises. One of those iconic pieces is Castlevania’s “Vampire Killer” series theme. The folks at Tiny Cartridge (specifically, Joystiq’s own JC Fletcher) stumbled upon a YouTube clip featuring every version the classic track has spawned since the origin of the Castlevania franchise.
While musical style and technology has evolved, this video showcases how Kinuyo Yamashita’s original piece has lived on throughout nearly two dozen Castlevania games (as well as some non-Castlevania titles). Feel like taking a stroll down memory lane with us? Check out the comparison videos after the break … but stop holding our hand. It’s kind of weird.
Continue reading The evolution of Castlevania’s ‘Vampire Killer’ theme
The evolution of Castlevania’s ‘Vampire Killer’ theme originally appeared on Joystiq on Sat, 29 Aug 2009 23:30:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading The evolution of Castlevania’s ‘Vampire Killer’ theme
Tags: belmont, castlevania, culture, jc-fletcher, kinuyo-yamashita, music, nostalgia, tiny-cartridge, vampire-killer, Wii / Nintendo
By Mister-X
Continue Reading The evolution of Castlevania’s ‘Vampire Killer’ theme
August 21st, 2009 at 05:00pm
Under Xbox 360
We were a bit perplexed when Konami announced Castlevania: Lords of Shadow at E3 earlier this year. The reason: Konami announced the exact same game last year, minus the “Castlevania” in the title. Many of us here at the ‘Stiq had assumed that Konami had seen an opportunity to raise the profile of the title by attaching the Castlevania name but, according to producer David Cox, that wasn’t the case.
Cox tells 1UP that the game was always meant to be a Castlevania title, but the association was removed when it was first announced at E3 2008. It seems Konami didn’t want to steal any thunder from its then upcoming Castlevania: Judgment. Probably a good call, considering Judgment’s nominal thunder could be stolen by a reasonably large rubber ball.
Cox also revealed some fresh details on the game, most importantly saying that it will not follow the design of most of the recent titles in the theory, abandoning Metroid-esque exploration in favor of more linear action. In response to franchise purists, Cox pointed out that some of the best entries in the series (notably Castlevania II and IV) have been action-only affairs. Of course, it helps that the main character, Gabriel, is actually a Belmont. Head over to 1UP for more details and be absolutely certain to watch the new, extended trailer above.
Producer: Lords of Shadow was always a Castlevania title (also: new trailer!) originally appeared on Joystiq on Fri, 21 Aug 2009 16:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Continue Reading Producer: Lords of Shadow was always a Castlevania title (also: new trailer!)
Tags: castlevania, castlevania-lords-of-shadow, konami, lords-of-shadow, mercurysteam
By Mister-X
Continue Reading Producer: Lords of Shadow was always a Castlevania title (also: new trailer!)