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Microsoft lists more jobs for Project Natal, 343 Industries; hiring Shadow Complex, Gears of War franchises lead

November 19th, 2009 at 06:20pm Under Xbox 360

With Shadow Complex setting very specific week-one sales records on XBLA, Epic and Chair would be kind of nuts to not consider a sequel. One job listing out of a recent crop on Microsoft’s employment boards seems to out that likely scenario, implying that Shadow Complex is a bona fide franchise for Microsoft Game Studios and Epic. Said listing specifically calls for a Lead Producer to “lead the publishing side of games made by Epic: Gears of War and Shadow Complex.”

Additionally, Microsoft appears to be looking for more able bodies to join its growing pool of Project Natal and 343 Industries employees. Existing job listings call for everything from designers to engineers to even a few artists. Sadly, the company isn’t looking for MJOLNIR armor models yet, but just in case, Microsoft, you know how to reach us.

[Via Develop]

JoystiqMicrosoft lists more jobs for Project Natal, 343 Industries; hiring Shadow Complex, Gears of War franchises lead originally appeared on Joystiq on Thu, 19 Nov 2009 17:20:00 EST. Please see our terms for use of feeds.

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XBLA Summer of Arcade sales grow 200%

September 22nd, 2009 at 10:58am Under Xbox 360

Microsoft had a good summer, according to the company’s summary of Xbox Live events. 1 vs. 100 reached nearly 3 million gamers during its beta season by Microsoft’s estimates, and the Summer of Arcade Xbox Live Arcade promotion enjoyed a reported 200 percent growth in revenue over last year’s sales.

While Microsoft has already relished in Metroidvania success, a press release claims that Trials HD and Marvel vs. Capcom 2 also performed well in first-week sales; and both titles join Shadow Complex in the top five bestselling week-one XBLA games of all time. Sales were no doubt boosted by a cloudy economy that kept folks indoors and looking for inexpensive entertainment. Microsoft capitalized, too, by raising the average price of its Summer of Arcade titles.

During last year’s promotion, three of the five Summer of Arcade games were priced at $10, but this year, only two of the five were $10 — the other three costing $15 apiece. (It’s unclear if Microsoft counts Battlefield 1943’s sales toward revenue growth; the $15 title was not technically part of Summer of Arcade this year.)

Microsoft also saw success in its bold, new free entertainment department. 1 vs. 100 averaged more than half a million users during each of the game show’s live sessions. According to Microsoft, the game’s near “three-million” downloads within its 13-week availability places 1 vs. 100 within the top ten downloads in Xbox Live history. If we’ve learned anything on this gloomy fall morning, it’s that people like summer gaming and Microsoft has way too many “top” lists cluttering up its offices.

JoystiqXBLA Summer of Arcade sales grow 200% originally appeared on Joystiq on Tue, 22 Sep 2009 09:58:00 EST. Please see our terms for use of feeds.

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Shadow Complex cheaters will have scores deleted, Gamerscore reset

September 16th, 2009 at 12:30pm Under Xbox 360

Chair Entertainment is ready to lay the smack down on Shadow Complex cheaters. Major Nelson sends word that Microsoft will take action this week against those “verified as cheaters,” deleting their records from the Shadow Complex leaderboards, as well as resetting their associated accounts’ Gamerscore. Worse still, said accounts will be branded on Xbox.com (and dashboard) as belonging to cheaters.

For those looking to brush up on what constitutes cheating on Xbox Live, feel free to review Microsoft’s policy on “Gamerscore corrections.” Of course, if you’re a cheater, then you probably already know.

Joystiq XboxShadow Complex cheaters will have scores deleted, Gamerscore reset originally appeared on Joystiq Xbox on Wed, 16 Sep 2009 11:30:00 EST. Please see our terms for use of feeds.

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Shadow Complex sets week-one sales record

August 31st, 2009 at 06:40pm Under Xbox 360

That’s, um, sales of single-player games (multiplayer ones don’t count!). And, uh, you know, we’re just talking about Xbox Live Arcade titles — not that clarifying this awfully specific sales record is an attempt to take away from the much-deserved success of Chair’s excellent Shadow Complex or the 200,000-plus downloaders (much of the Joystiq staff included) who didn’t wait long to cash in 1200.

Still, we’re not going to label Shadow Complex’s sales Achievement(R) (as Microsoft does) the “New Era of Downloadable Games.” It takes far too much effort to produce a decent Metroidvania experience than it does a mediocre dual-stick shooter, after all.

We will, however, join in on the not-so-subtle peer pressuring. Seriously, you still haven’t purchased Shadow Complex? Shame on you. (So … just direct deposit that check, cool? Thanks Microsoft!)

JoystiqShadow Complex sets week-one sales record originally appeared on Joystiq on Mon, 31 Aug 2009 17:40:00 EST. Please see our terms for use of feeds.

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Xbox Live Top 10 dominated by Shadow Complex, CoD: World at War

August 25th, 2009 at 01:30pm Under Xbox 360

Major Nelson has revealed the latest figures for Xbox Live activity, which once again sees Call of Duty: World at War being the most played Xbox 360 Live title. That’s not to say it’s all business as usual, as the Lost Planet 2 co-op demo managed to claw its way onto the list, along with a new Xbox Live Arcade pair, Shadow Complex and Trials HD.

Both titles made it onto the top two spots on XBLA’s most played list, with Chair’s Metroid-inspired adventure making its debut in first place. The remainder is comprised of usual suspects Battlefield 1943, Marvel vs Capcom 2 and ‘Splosion Man.

Joystiq XboxXbox Live Top 10 dominated by Shadow Complex, CoD: World at War originally appeared on Joystiq Xbox on Tue, 25 Aug 2009 12:30:00 EST. Please see our terms for use of feeds.

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Community teamwork solves Shadow Complex speed run mystery

August 22nd, 2009 at 07:00pm Under Xbox 360

For fans of speed runs, Shadow Complex housed a clever secret that allows gamers to skip most of the game and complete it in record time. Surrounding the mystery was knowledge that players are able to obtain the Foam ability within the first 15 minutes of gameplay. Over the last few days (since its August 19 release), gamers across multiple message boards compiled data and quotes, and tried brilliant ideas to crack the code.

And they blew it wide open. If a certain number of tasks are completed within a short time frame, gamers are able to bypass an entire section of the game, landing them within a few rooms of the Foam ability.

Spoiler Warning! YouTube user Nogarda1 showcases the steps needed to cleverly infiltrate the enemy base after the break.

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Joystiq XboxCommunity teamwork solves Shadow Complex speed run mystery originally appeared on Joystiq Xbox on Sat, 22 Aug 2009 18:00:00 EST. Please see our terms for use of feeds.

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Spoiler Warning: Shadow Complex secrets and strategies

August 19th, 2009 at 06:00pm Under Xbox 360

With Shadow Complex closing out the second Summer of Arcade today, the Joystiq crew has been hard at work compiling a series of videos and images to help would-be explorers unlock the secrets of Chair Entertainment’s latest adventure.

Of course (as the headline would indicate) this feature is filled to the brim with spoilers and strategies necessary to unlock some of Shadow Complex’s many secrets. If you’re looking for a Shadow Complex news fix, this isn’t the feature for you … but if you want to know where (and how) to find most of the game’s hidden gems, jump in.

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JoystiqSpoiler Warning: Shadow Complex secrets and strategies originally appeared on Joystiq on Wed, 19 Aug 2009 17:00:00 EST. Please see our terms for use of feeds.

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Review: Shadow Complex (XBLA)

August 17th, 2009 at 10:15am Under Xbox 360

Let’s get this out of the way: You’ll need to forgive Shadow Complex its generic trappings. For one of the most hyped elements of the production, author Orson Scott Card’s contributions are underwhelming. The hero (everyman Jason Fleming but let’s call him … Nathan Bourne) and the story are both entirely forgettable; however, the real star of the game comes from the other half of this collaboration: the gameplay. Put simply, Shadow Complex is the easiest Xbox Live Arcade recommendation I can make and one of the best games of the year.

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JoystiqReview: Shadow Complex (XBLA) originally appeared on Joystiq on Mon, 17 Aug 2009 09:15:00 EST. Please see our terms for use of feeds.

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Shadow Complex Achievements arrive with a handful of screens, new trailer

July 21st, 2009 at 03:30pm Under Xbox 360

Will Shadow Complex be this year’s Bionic Commando: Rearmed – ya know, minus all that direct nostalgia? Between the 2D platforming, arsenal of weapons, huge bosses, and frosted camera lens, it’s getting harder and harder for us not to draw the comparison. One thing the new gameplay you see above features that BC:R lacked? Jumping! (Thankfully!)

An Achievement for melee kills (find the whole list after the break) helps to assuage our concerns of, well, not having a robot arm — though anyone with half a brain knows that third-party human being parts beat out melee weapons every time. Hopefully the extra $5 for Shadow Complex over BC:R means those weapons are really sharp when you check them out on August 19.

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JoystiqShadow Complex Achievements arrive with a handful of screens, new trailer originally appeared on Joystiq on Tue, 21 Jul 2009 14:30:00 EST. Please see our terms for use of feeds.

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Shadow Complex script penned by comic book scribe Peter David

July 17th, 2009 at 12:15am Under Xbox 360

Epic Games and Microsoft Game Studios are ramping up for the impending release of Chair Entertainment’s Shadow Complex on XBLA, today revealing that the game’s script was written by Eisner Award winning author Peter David. David has worked on various comic book titles for numerous imprints, but is probably best known for his run on The Incredible Hulk. He currently writes She-Hulk and X-Factor for Marvel.

The script for Shadow Complex is adapted from work by sci-fi author and visionary Orson Scott Card, whose 2006 novel, Empire, is based on the game’s universe and an original concept by game designer Donald Mustard. David has written a story that parallels the events of the novel, which itself focuses on a future American civil war. We recently saw the game in action and wrote up our impressions.

David, Mustard and Epic’s Cliff Bleszinski will be on-hand at next week’s San Diego Comic-Con to promote the game, which hits the Xbox Live Marketplace on August 19.

JoystiqShadow Complex script penned by comic book scribe Peter David originally appeared on Joystiq on Thu, 16 Jul 2009 23:15:00 EST. Please see our terms for use of feeds.

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