concept-art

ToeJam & Earl creator says XBLA port not so certain; future games in franchise still a possibility

November 9th, 2009 at 07:30pm Under DS

Greg Johnson has been in the game industry for a long time. Having designed 16-bit Sega icons ToeJam & Earl way back in the early 90s and now running Humanature Studios, he’s seen his creation rise to fame and subsequently slip into gaming history as the years ticked by. But last summer, when Sega created a poll tasking fans with selecting the next Genesis title to get the XBLA treatment, ToeJam & Earl popped back up on our industry’s collective radar by taking the gold.

But it’s not so simple! Johnson says Sega may have “got ahead of themselves a little bit” with that announcement “and didn’t realize that they don’t have the rights to the property.” Apparently, Johnson assures us, “it’s an easy mistake to make.” This same shortcoming is also the reason why the characters will not be appearing in the upcoming Sonic & SEGA All-Stars Racing, though showing up as DLC is still a possibility. “TJ&E will not be included … and the option for including them as downloadable content is still open,” Johnson said. “Sega said they’re not ready to talk about that yet because they haven’t started making any definite plans, but they promised to give me a shout when they get there – so hopefully we’ll be able to work something out.”

More interesting yet, it seems that Mr. Johnson shopped around the idea for a Nintendo DS multiplayer ToeJam & Earl game – though his pitch unfortunately met with deaf ears at “pretty much all of [the game publishers].” Check out some images of what could have been in the gallery below and continue past the break for more from our conversation with Greg Johnson.

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JoystiqToeJam & Earl creator says XBLA port not so certain; future games in franchise still a possibility originally appeared on Joystiq on Mon, 09 Nov 2009 18:30:00 EST. Please see our terms for use of feeds.

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Spector explains disparity between Disney Epic Mickey concept shots and reality

October 29th, 2009 at 06:40pm Under Wii / Nintendo

If you’re anything like us, you may have felt a bit … underwhelmed by the recently released screenshots of Warren Spector-lead project Disney Epic Mickey, especially when compared to the magic-filled concept art leaked so many weeks ago. Speaking to 1UP in a recent interview, Spector says he works on creating concept art that will find the metaphorical “line” by “pushing past it.” For him, it is a question of finding the boundaries for not just himself and his development team, but also Disney. “I know where my lines are, but I don’t know where Disney’s are.”

He additionally teases, “Some of what you saw was beyond the line … some of it was early design ideas that are no longer relevant … some of it is stuff that’s still in the game, and I’m not saying what.” If the recent steady stream of information on Disney Epic Mickey continues, we’ll likely see at least a few of those original concepts in their current form at a point in the not-too-distant future.

JoystiqSpector explains disparity between Disney Epic Mickey concept shots and reality originally appeared on Joystiq on Thu, 29 Oct 2009 17:40:00 EST. Please see our terms for use of feeds.

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Epic Mickey in an epic sketch

October 13th, 2009 at 02:33pm Under Wii / Nintendo

In this time-lapse video (after the break), a Junction Point character artist draws more of the incredible concept art that has made Epic Mickey not just a licensed Disney game, but something that gamers are freaking out about. The sketch depicts Mickey Mouse facing off against a gruesome, but still recognizably Disney-esque, Beetleworx monster (a name given to many mechanical creations in the game), which seems to bear the head of Hades from the Hercules movie.

This sketch may be the closest we’ve come to seeing Mickey’s new design — although it lacks the elongated limbs of the Mickey from the Game Informer cover. Is it just us, or does his face look a lot like Sonic the Hedgehog’s?

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Joystiq NintendoEpic Mickey in an epic sketch originally appeared on Joystiq Nintendo on Tue, 13 Oct 2009 13:33:00 EST. Please see our terms for use of feeds.

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Canceled Halo game concept art found on ex-Ensemble artist’s site

September 20th, 2009 at 05:00pm Under Xbox 360

Aside from releasing an RTS title in Halo Wars this year, concept art found on ex-Ensemble Studios artist Dylan Cole’s website reveals yet another game that the studio was working on in the Halo universe. No name is given for the shots, though Cole calls the above image “Halo Universe City,” which could mean a city from the world of Halo or a game named “Halo Universe.”

He also mentions that the “concept paintings” were for “a project that was canceled,” so you can bet we won’t be seeing these beautiful vistas in game form anytime soon. We do know that the studio was at one time working on a Halo MMO that never saw the light of day — maybe these shots have something to do with that? We’ve asked Dylan Cole for more information, but for now, check out the full gallery of concept art right here.

[Via HBO]

JoystiqCanceled Halo game concept art found on ex-Ensemble artist’s site originally appeared on Joystiq on Sun, 20 Sep 2009 16:00:00 EST. Please see our terms for use of feeds.

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