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Games on Demand adds Bolt & Trivial Pursuit

December 8th, 2009 at 07:15pm Under Xbox 360


One of the more convenient (and pricey) methods for games acquisition — Microsoft’s Games on Demand service — has just added a pair of new titles to its North American library: Disney’s Bolt and EA’s Trivial Pursuit. Each can be yours for $19.99, granted you have the respective 5GB and 2GB of space for each. Prices and availability vary by region, but the insatiable, shameless desire for Achievements that would drive you to actually purchase these games is universal.

Shortcut: Add Bolt to your download queue [via Xbox.com]
Shortcut: Add Trivial Pursuit to your download queue [via Xbox.com]

Joystiq XboxGames on Demand adds Bolt & Trivial Pursuit originally appeared on Joystiq Xbox on Tue, 08 Dec 2009 18:15:00 EST. Please see our terms for use of feeds.

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Rumor: Kingdom Hearts: Birth by Sleep not releasing on PSN

November 23rd, 2009 at 10:00pm Under PSP

There’s a rumor circulating around the wild wild web right now that says Square Enix may not be looking to offer Kingdom of Hearts: Birth by Sleep via digital distribution on PSN, possibly adding insult to injury for all PSP Go owners out there. The rumor originated from Twitter user Magunus, who apparently attended a recent PlayStation event in Japan (we can’t figure out which event this is referring to, and there’s no mention on the official Japanese blog) where a clerk confirmed it, citing “copyright issues.”

This strikes us as odd not only because of the tenuous nature by which this has been reported, but because a lot of Disney Interactive’s titles have been made available via digital distribution in the past. We’ve contacted both Square Enix and Disney Interactive about this and will be sure to let you know what we hear back.

[Via Sankaku Complex (site NSFW)]

JoystiqRumor: Kingdom Hearts: Birth by Sleep not releasing on PSN originally appeared on Joystiq on Mon, 23 Nov 2009 21:00:00 EST. Please see our terms for use of feeds.

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Warren Spector envisions two more Disney Epic Mickey games

November 3rd, 2009 at 11:50am Under Wii / Nintendo

In the ongoing media blitz that Disney Epic Mickey (yes, it’s really still named that) has been receiving over the past few weeks, the game’s creative head Warren Spector has been decidedly candid. First, he spoke about the difference between the game’s concept art and in-game graphics, then he discussed its roots on Xbox 360 and PlayStation 3, and just this week, in a talk with 1UP, he confirmed his hope that the game would spawn two more adventures.

One hitch – those games have yet to be approved by his new overlords at Disney. “In my head, I’ve got two more planned … those games have not approved and who knows if we’ll ever see them,” he said. “I had three games planned for Deus Ex and you see where that got me.” As far as other titles that Spector’s Junction Point Studios were working on before being acquired over two years ago, Spector confirmed that Disney has officially dropped the lot of them. Wait, even Ninja Gold?! Yes, even Ninja Gold.

JoystiqWarren Spector envisions two more Disney Epic Mickey games originally appeared on Joystiq on Tue, 03 Nov 2009 10:50:00 EST. Please see our terms for use of feeds.

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Spector explains disparity between Disney Epic Mickey concept shots and reality

October 29th, 2009 at 06:40pm Under Wii / Nintendo

If you’re anything like us, you may have felt a bit … underwhelmed by the recently released screenshots of Warren Spector-lead project Disney Epic Mickey, especially when compared to the magic-filled concept art leaked so many weeks ago. Speaking to 1UP in a recent interview, Spector says he works on creating concept art that will find the metaphorical “line” by “pushing past it.” For him, it is a question of finding the boundaries for not just himself and his development team, but also Disney. “I know where my lines are, but I don’t know where Disney’s are.”

He additionally teases, “Some of what you saw was beyond the line … some of it was early design ideas that are no longer relevant … some of it is stuff that’s still in the game, and I’m not saying what.” If the recent steady stream of information on Disney Epic Mickey continues, we’ll likely see at least a few of those original concepts in their current form at a point in the not-too-distant future.

JoystiqSpector explains disparity between Disney Epic Mickey concept shots and reality originally appeared on Joystiq on Thu, 29 Oct 2009 17:40:00 EST. Please see our terms for use of feeds.

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Disney Epic Mickey screens and art are suitably epic

October 28th, 2009 at 04:35pm Under Wii / Nintendo


Click to make more epic.

From the looks of things, Warren Spector and his Junction Point Studios aren’t doing a Mickey Mouse job of their, well … Mickey Mouse job. Disney Interactive has opened the floodgates today, releasing a torrent of screenshots and artwork from the now-properly-announced Disney Epic Mickey, the Wii-exclusive platformer that sees the iconic rodent painting his way through a twisted Magic Kingdom.

According to Disney, the idea behind the game didn’t originate with Spector — rather, an internal group at DIS, called the Think Tank, um, thought up the idea of Mickey in “turmoil.” Working with that initial pitch, Spector created the Epic Mickey game. The concept is certainly intriguing, but we’ll have to wait until the game launches in fall 2010 to draw our final conclusion.

JoystiqDisney Epic Mickey screens and art are suitably epic originally appeared on Joystiq on Wed, 28 Oct 2009 15:35:00 EST. Please see our terms for use of feeds.

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Game Informer analyzes Epic Mickey screenshots

October 28th, 2009 at 12:00pm Under Wii / Nintendo

In a new feature titled “Anatomy of a Screenshot,” Game Informer dissects in-game screens and details the situations found within. The first title to receive the treatment is the recently revealed — but long rumoredEpic Mickey, from Warren Spector and Disney. The screen above details the upcoming Wii-exclusive title’s heads-up display (HUD), showcasing Mickey’s “persona” status, special items and details on the world around the classic Disney hero.

Also, it points out Mickey’s “iconic” ears … you know, in case you missed them.

JoystiqGame Informer analyzes Epic Mickey screenshots originally appeared on Joystiq on Wed, 28 Oct 2009 11:00:00 EST. Please see our terms for use of feeds.

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An epic amount of Epic Mickey media

October 20th, 2009 at 07:30pm Under Wii / Nintendo

Game Informer’s slow trickle of Epic Mickey deets has turned into a full-on firehose today, as the site has published a massive five-page feature on the game’s environments, concept art and character animations. The feature not only talks about the developmental process for animators and designers at Junction Point Studios, but also delves into the game’s world a bit, showing off screens of the cartoon objects and inert objects populating the land. The former are things the player can create and erase in the game, whereas the latter are permanent objects in the game world that the player cannot affect.

There’s even some really odd stuff to look at — like a robotic Donald Duck and a video of Mickey Mouse shadowboxing. Looks like we can cross one item off our list of Sentences We Never Would’ve Imagined Ever Having to Write.

JoystiqAn epic amount of Epic Mickey media originally appeared on Joystiq on Tue, 20 Oct 2009 18:30:00 EST. Please see our terms for use of feeds.

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Epic (Mickey) trade: Disney swaps Al Michaels for Oswald

October 16th, 2009 at 10:55am Under Wii / Nintendo

The Game Informer preview of Junction Point’s Epic Mickey is out, revealing not only the game’s art style and Mickey’s retro-inspired look, but details of the storyline and characters as well — definitely worth picking up the mag to see, even if it means another trip into GameStop. One of the most interesting details isn’t really in the game, but about the game.

The antagonist, Oswald the Lucky Rabbit, almost wasn’t included — kinda hard to be epic without a bad guy, you know? “Disney didn’t own the rights to Oswald,” designer Warren Spector explained to Game Informer. The Epic Mickey project was apparently of such importance, though, that Disney CEO Bob Iger made a deal with NBC Universal and “traded Al Michaels, a human sportscaster, for the rights to a cartoon rabbit.” For what evil purpose was Universal keeping Oswald locked away? We may never know.

At Game Informer’s website, see the first look at Epic Mickey’s environments, along with more of that wonderful concept art.

JoystiqEpic (Mickey) trade: Disney swaps Al Michaels for Oswald originally appeared on Joystiq on Fri, 16 Oct 2009 09:55:00 EST. Please see our terms for use of feeds.

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Game Informer confirms Epic Mickey as Wii exclusive

October 8th, 2009 at 02:35pm Under Wii / Nintendo

Here’s a great example of why it’s tough serving two masters. Game Informer has totally re-engineered its web site, and one of its first big scoops was a teaser image and info on Epic Mickey, which was touted as a Wii exclusive.

When that last detail was removed from the website, however, it sent the internet into a tizzy of speculation, with some assuming the change put the exclusivity in question. Enter our good friend, the fact: Game Informer has today reconfirmed that Epic Mickey is only coming to Nintendo’s box, a revelation that it was hoping to save for the magazine. If only the accursed internet hadn’t noticed!

We’re impressed with GI’s new site and wish it all the best as it tries for a stronger web presence alongside its mag; however, we’re equally interested in how the team deals with the growing pains from aligning the print and online offerings.

JoystiqGame Informer confirms Epic Mickey as Wii exclusive originally appeared on Joystiq on Thu, 08 Oct 2009 13:35:00 EST. Please see our terms for use of feeds.

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Rumor: Epic Mickey’s Wii exclusivity in question

October 7th, 2009 at 02:30pm Under Wii / Nintendo

It appears that Epic Mickey might wind up on more platforms than initially suggested. 1UP is reporting that GI’s original post on the November issue of the mag has removed all mentions of Wii exclusivity, a potential sign that the deal is not yet cast in stone — or, at the least, that other consoles are being considered. And why not?

Frankly, we’d like to see it ported to every console in existence, not just because we’re big Warren Spector fans, but … okay, it’s because we’re big Warren Spector fans. Huge.

JoystiqRumor: Epic Mickey’s Wii exclusivity in question originally appeared on Joystiq on Wed, 07 Oct 2009 13:30:00 EST. Please see our terms for use of feeds.

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