donkey-kong
November 25th, 2009 at 02:30pm
Under Wii / Nintendo
Though the latest edition of Iwata Asks is technically focused on New Super Mario Bros. Wii, the first few pages of the interview go off on a tangent about the overall-clad plumber’s roots which you might find interesting. For instance, did you know that Miyamoto’s original plan for Donkey Kong was a video game based on Popeye? It’s true — it was only after he was denied the rights to put the muscly-armed sailor man in a video game that he created the most prolific video game character of all time.
Of course, just like a timid middle school student, Mario was forced to go through some awkward formative phases. Miyamoto revealed that in the original design for Donkey Kong, Mario — who, at the time, was referred to as “Mr. Video” — was unable to jump. Man, we feel like we just gazed into some kind of creepy alternate universe.
“It is me, Mr. Video. I’m going to slowly walk over there, all the while praying that I don’t encounter any ground-based enemies.”
Miyamoto: Mario originally named ‘Mr. Video,’ couldn’t jump originally appeared on Joystiq on Wed, 25 Nov 2009 13:30:00 EST. Please see our terms for use of feeds.
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Tags: donkey-kong, mario, mr-video, nes, new-super-mario-bros-wii, nintendo, shigeru-miyamoto, Wii / Nintendo
By Mister-X
Continue Reading Miyamoto: Mario originally named ‘Mr. Video,’ couldn’t jump
November 23rd, 2009 at 09:00pm
Under DS
In the upcoming issue of Edge Magazine, Nintendo’s Shigeru Miyamoto discusses a variety of topics with the UK gaming magazine. Develop Online got their hands on a copy of the magazine already, revealing a rather … revealing quote from the father of Donkey Kong. “Nintendo has become one of those companies that graduates from colleges and good universities really want to work for … I often say to [Nintendo head] Mr. Iwata: ‘If I was applying for a job here today, I, with my actual college degree, would probably not have been employed by Nintendo.”
Though he adds that he “might pick up on [applicants] and try to find out something really different within them which you can’t judge just by a college degree,” it worries us greatly that today’s equivalent of the man who helped to birth some of the game industry’s landmark franchises may end up unemployed or even dissuaded from game development altogether. All alone! Without a home! We imagine somewhat like a rolling stone!
… Our apologies. That was quite enough.
Miyamoto thinks his college degree wouldn’t get him a job at Nintendo today originally appeared on Joystiq on Mon, 23 Nov 2009 20:00:00 EST. Please see our terms for use of feeds.
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Tags: college, college-degree, donkey-kong, jobs, miyamoto, nintendo, satoru-iwata, shigeru-miyamoto
By Mister-X
Continue Reading Miyamoto thinks his college degree wouldn’t get him a job at Nintendo today
November 23rd, 2009 at 10:33am
Under Wii / Nintendo
This Black Friday, November 27, Nintendo will release DSi bundles containing pre-installed software to the value of $20. The metallic blue DSi bundle (a new color for the States) will feature Mario-themed DSiWare, while the white is for those with “a passion for brain teasers.”
- Blue version: Mario vs. Donkey Kong: Minis March Again!, Dr. Mario Express, WarioWare: Snapped!, Mario Calculator and Mario Clock.
- White version: Brain Age Express: Arts & Letters, Brain Age Express: Sudoku, Brain Age Express: Math, Clubhouse Games Express: Card Classics, Photo Clock.
There is no altered price to go with the announcement of these bundles, so we’re guessing the units will retail at the normal $170 price. Of course, it is Black Friday, so check various retailers for the best deals.
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Nintendo launching Limited Edition DSi bundles featuring Mario, ‘brain teaser’ DSiWare packs originally appeared on Joystiq on Mon, 23 Nov 2009 09:33:00 EST. Please see our terms for use of feeds.
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Tags: black-friday-2009, brain-age, donkey-kong, dsi-bundles, dsiware, holidaze-2009, mario, warioware, Wii / Nintendo
By Mister-X
Continue Reading Nintendo launching Limited Edition DSi bundles featuring Mario, ‘brain teaser’ DSiWare packs
October 14th, 2009 at 03:00am
Under Wii / Nintendo
Harnessing the power of Nintendo franchises for charity, the folks at TripleSpeedRunners will be spending 48 hours this weekend speed-running through games from the Donkey Kong, Star Fox, and Kirby series. Live streaming of the event will be handled on the crew’s website, with live commentary and chat available to cheer the players — or jeer ‘em if you’re a player hater.
All proceeds from donations during the event will go to DC Outreach, an organization that provides worldwide support to families affected by Dyskeratosis Congenita. Last time TSR got together, it raised $1,140 for the DC charity, but we know with the full support of the Joystiq BioMass behind them we can help them double that. Right, folks?
The speed-runs kick off this Friday at 7PM ET sharp.
TripleSpeedRunners take on Nintendo trio for charity originally appeared on Joystiq on Wed, 14 Oct 2009 02:00:00 EST. Please see our terms for use of feeds.
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Tags: charity, dc-outreach, donation, donkey-kong, dyskeratosis-congenita, joystiq-biomass, kirby, starfox, triple-speed-runners, Wii / Nintendo
By Mister-X
Continue Reading TripleSpeedRunners take on Nintendo trio for charity
July 6th, 2009 at 11:30pm
Under DS
Who knew? You can put a price on obscure video game secrets, after all. Buried in 25,000-odd lines of game code for twenty-six years, an ancient “Easter egg” has been uncovered — thanks to a modest cash reward — from the Atari 8-bit port of Donkey Kong. Hint: You’re looking at it (pictured above). Don’t see it? It’s the initials: LMD. Yeah, that’s it.
Last year, in an unabridged blog post about early-80s programming for Atari, celebrated coder Landon M. Dyer offhandedly remarked, “There’s an Easter egg [in the Donkey Kong port], but it’s totally not worth it, and I don’t remember how to bring it up anyway.” Still, game databaser Digital Press thought it worth it enough to offer up a $75 reward for discovering the hidden treasure; or, more accurately, a reward for discovering the process by which the Easter egg is triggered, as it was known that the bonus itself was simply the programmer’s initials displayed on the title screen. In turn, the seventy-five bucks was worth it enough to a Mr. Don Hodges to scour the game code and dig up the dusty trail to the Easter egg. There are plenty of eggs left to crack, too, if you’re looking for adventure that pays.
Head past the break for the suspenseful reveal. The video’s got quite the build-up. Be patient.
Continue reading Donkey Kong Easter egg cracked 26 years late
Donkey Kong Easter egg cracked 26 years late originally appeared on Joystiq on Mon, 06 Jul 2009 22:30:00 EST. Please see our terms for use of feeds.
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Tags: atari, atari-400, atari-800, belongs-in-a-museum, donkey-kong, easter-egg, landon-dyer, retro
By Mister-X
Continue Reading Donkey Kong Easter egg cracked 26 years late