final-fight
December 15th, 2009 at 09:30pm
Under Xbox 360

Click to “super” sizeCody isn’t the brightest of the Street Fighter bunch, is it? The Final Fight star made his first appearance in the series in Street Fighter Alpha 3, having just escaped from prison. Apparently, he hasn’t figured out how to remove his manacles (nor has he changed out of his incriminating garb) in the several years between the events of Street Fighter Alpha 3 and Street Fighter II, nor in the time between Street Fighter II and Super Street Fighter IV, which is where these new screens originate.
Sure, the other characters are all wearing the same outfits from years ago (except for Chun Li), but those can all be reasonably believed to be choices. Maybe Dan wears other stuff when he’s off the job, and changes into his pink gi. But it’s extremely hard to believe that Cody would voluntarily don his prison uniform and shackles again, which suggests that he can’t remove them. This is also the guy who picks up a rock and throws it as one of his special moves.
Super Street Fighter IV screens: Cody stuck in handcuffs originally appeared on Joystiq on Tue, 15 Dec 2009 20:30:00 EST. Please see our terms for use of feeds.
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Tags: capcom, cody, dimps, fighting, final-fight, screenshots, ssfiv, street-fighter-iv, super-street-fighter-iv
By Mister-X
Continue Reading Super Street Fighter IV screens: Cody stuck in handcuffs
November 25th, 2009 at 10:59pm
Under Xbox 360
The return of Cody and Guy to Street Fighter isn’t the only Final Fight news this week. Capcom has announced Final Fight Double Impact for Xbox Live Arcade and PlayStation Network, featuring not just the arcade version of the Metro City brawler, but Magic Sword as well!
Final Fight Double Impact, as the collection is titled, will feature optional graphical filters and a visual mode that makes the games appear as if they’re being played on an arcade machine. Most importantly, both games will have drop-in online co-op. Capcom hasn’t priced the collection yet, but there’s no way the company will charge more than we’ve already put into Magic Sword machines over the years.
Oh, my car! Capcom porting Final Fight and Magic Sword to XBLA and PSN originally appeared on Joystiq on Wed, 25 Nov 2009 21:59:00 EST. Please see our terms for use of feeds.
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Continue Reading Oh, my car! Capcom porting Final Fight and Magic Sword to XBLA and PSN
Tags: arcade, capcom, final-fight, final-fight-double-impact, magic-sword, retro
By Mister-X
Continue Reading Oh, my car! Capcom porting Final Fight and Magic Sword to XBLA and PSN
October 12th, 2009 at 07:30pm
Under Wii / Nintendo
Final Fight 2 (SNES, 1 -2 players, 800 Wii Points)
This week’s offering punches the Virtual Console silly, continuing the adventures of everyone’s favorite wrestler-turned-politician (What, you think Jesse Ventura deserves that honor? Pfft …) in Final Fight 2. It doesn’t innovate or really add much more to the original experience — well, except for more dudes to punch. There are plenty more thugs to beat on, that’s for sure. But what it lacks in innovation, it makes up for in dudes to punch. Seriously, do you wanna punch dudes? Because that’s totally what’s going on here.
Every week, we like to check out what’s new on the Virtual Console. We offer these videos as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we’re pushy jerks like that.
VC in Brief: Final Fight 2 (SNES) originally appeared on Joystiq Nintendo on Mon, 12 Oct 2009 18:30:00 EST. Please see our terms for use of feeds.
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Tags: capcom, final-fight, final-fight-2, snes, vc-in-brief, virtual-console, Wii / Nintendo
By Mister-X
Continue Reading VC in Brief: Final Fight 2 (SNES)
October 12th, 2009 at 01:00pm
Under Wii / Nintendo
Usually, we can’t fit all of the titles available for download across Nintendo platforms into the headline, but this week’s NintendoWare Weekly post is an exception. Those anxious to get their hands on some digital wares will only find three games available this week — so in the interest of keeping this train a-chuggin’ along, let’s get to the details.
Continue reading NintendoWare Weekly: Pinball, Gravitronix, Final Fight 2
NintendoWare Weekly: Pinball, Gravitronix, Final Fight 2 originally appeared on Joystiq on Mon, 12 Oct 2009 12:00:00 EST. Please see our terms for use of feeds.
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Tags: capcom, dsiware, final-fight, final-fight-2, gravitronix, nintendoware-weekly, pinball, pinball-pulse, pinball-pulse-the-anicents-beckon, snes, virtual-console, Wii / Nintendo, wiiware
By Mister-X
Continue Reading NintendoWare Weekly: Pinball, Gravitronix, Final Fight 2