jobs
November 23rd, 2009 at 09:00pm
Under DS
In the upcoming issue of Edge Magazine, Nintendo’s Shigeru Miyamoto discusses a variety of topics with the UK gaming magazine. Develop Online got their hands on a copy of the magazine already, revealing a rather … revealing quote from the father of Donkey Kong. “Nintendo has become one of those companies that graduates from colleges and good universities really want to work for … I often say to [Nintendo head] Mr. Iwata: ‘If I was applying for a job here today, I, with my actual college degree, would probably not have been employed by Nintendo.”
Though he adds that he “might pick up on [applicants] and try to find out something really different within them which you can’t judge just by a college degree,” it worries us greatly that today’s equivalent of the man who helped to birth some of the game industry’s landmark franchises may end up unemployed or even dissuaded from game development altogether. All alone! Without a home! We imagine somewhat like a rolling stone!
… Our apologies. That was quite enough.
Miyamoto thinks his college degree wouldn’t get him a job at Nintendo today originally appeared on Joystiq on Mon, 23 Nov 2009 20:00:00 EST. Please see our terms for use of feeds.
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Continue Reading Miyamoto thinks his college degree wouldn’t get him a job at Nintendo today
Tags: college, college-degree, donkey-kong, jobs, miyamoto, nintendo, satoru-iwata, shigeru-miyamoto
By Mister-X
Continue Reading Miyamoto thinks his college degree wouldn’t get him a job at Nintendo today
November 19th, 2009 at 06:20pm
Under Xbox 360
With Shadow Complex setting very specific week-one sales records on XBLA, Epic and Chair would be kind of nuts to not consider a sequel. One job listing out of a recent crop on Microsoft’s employment boards seems to out that likely scenario, implying that Shadow Complex is a bona fide franchise for Microsoft Game Studios and Epic. Said listing specifically calls for a Lead Producer to “lead the publishing side of games made by Epic: Gears of War and Shadow Complex.”
Additionally, Microsoft appears to be looking for more able bodies to join its growing pool of Project Natal and 343 Industries employees. Existing job listings call for everything from designers to engineers to even a few artists. Sadly, the company isn’t looking for MJOLNIR armor models yet, but just in case, Microsoft, you know how to reach us.
[Via Develop]
Microsoft lists more jobs for Project Natal, 343 Industries; hiring Shadow Complex, Gears of War franchises lead originally appeared on Joystiq on Thu, 19 Nov 2009 17:20:00 EST. Please see our terms for use of feeds.
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Continue Reading Microsoft lists more jobs for Project Natal, 343 Industries; hiring Shadow Complex, Gears of War franchises lead
Tags: 343-industries, chair, chair-entertainment, employment, epic, epic-games, gears-of-war, halo, job-listing, jobs, microsoft, microsoft-game-studios, project-natal, shadow-complex, xbla
By Mister-X
Continue Reading Microsoft lists more jobs for Project Natal, 343 Industries; hiring Shadow Complex, Gears of War franchises lead
November 5th, 2009 at 01:29pm
Under Xbox 360
Wait a minute. Now we’re confused. We thought one of the major development incentives for joining the motion revolution was to conserve resources in the production department. When your players are busy flailing and flapping — surging with euphoric endorphins — they don’t exactly notice that you’ve scaled back on the fancy schmancy rendering and physics; all that excessive cutting edge tech. Heck, they’d barely notice if you repurposed and resold them a game you’d made 5 years ago.
Motion control, man, it’s about getting back to our roots — a simpler time — when games were, like, about connecting with our bodies, you know? So when we caught wind of a job opportunity posted by Ghostbusters developer Terminal Reality and calling for experienced Xbox Live programmers to create “an exciting AAA Natal title,” we were sorta like, whoa, guys, you’re kinda missing the point.
Check this: “If you have a passion to create seriously high-quality action/adventure titles, we’re interested in hearing from you!” Really … passion? That makes it sound like there will be sweat involved — that’s the players’ job now. You guys gotta dial it down, maybe dig up some of that old BloodRayne code, put a little “kick-punch-slap” control in there … Save. Press. Box. Ship. Done.
[Via Shogun Gamer; thanks, Ian]
Terminal Reality seeking programmers for ’seriously high-quality’ Natal project originally appeared on Joystiq on Thu, 05 Nov 2009 12:29:00 EST. Please see our terms for use of feeds.
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Tags: aaa, jobs, natal, project-natal, terminal-reality, tri, xbox-live
By Mister-X
Continue Reading Terminal Reality seeking programmers for ’seriously high-quality’ Natal project
September 16th, 2009 at 08:00pm
Under Xbox 360
Microsoft is looking to add 18 new faces to its payroll in an attempt to bolster development on software implementing its new body movin’ technology, Project Natal. These positions run the gamut from producer to audio director, all of which will be based out of Microsoft Game Studios’ campus in Redmond, Washington — indicating that MGS is building an entire team to work on future Natal projects.
If you’re a game developer with clever, original ideas about how the technology can be used, then check out Microsoft’s now hiring page. If you’ve got a clever, original idea about a motion-sensitive Tae Bo fitness game, then keep that garbage to yourself.
[Via Edge Online]
Microsoft hiring 18 for new Natal dev team originally appeared on Joystiq on Wed, 16 Sep 2009 19:00:00 EST. Please see our terms for use of feeds.
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Continue Reading Microsoft hiring 18 for new Natal dev team
Tags: hiring, jobs, microsoft, microsoft-game-studios, motion-control, project-natal
By Mister-X
Continue Reading Microsoft hiring 18 for new Natal dev team