mod
December 16th, 2009 at 05:00am
Under Wii / Nintendo
The Wiimote has been used for plenty of non-gaming needs, including tidying up the house and controlling robots. Even the US military got in on the action, using the Wiimote to defuse bombs in Iraq. And let’s not forget the groundbreaking work done by Johnny Chung Lee — a man who just happens to have inspired the creation of the setup you see above.
See, a team of scientists in Luxemburg (via Wired) figured out that using the sensor-filled gutty-works of the Wiimote would — through some tinkering — be a good way to measure water evaporation. See, this type of measurement usually requires sensors that can cost up to $500 a piece, making the $40 Wiimote quite the attractive alternative. This has applications outside of just measuring water evaporation, the team said — including measuring the speed at which a structure collapses.
[Via Gizmodo]
Wii Remote turned into water sensor originally appeared on Joystiq Nintendo on Wed, 16 Dec 2009 04:00:00 EST. Please see our terms for use of feeds.
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Tags: mod, science, water-evaporation, Wii / Nintendo, wiimote
By Mister-X
Continue Reading Wii Remote turned into water sensor
November 17th, 2009 at 03:00pm
Under Wii / Nintendo
Well, that didn’t take long. On the very day that New Super Mario Bros. Wii was released in North America, hackers Virus and Vash released Tanooki, a program that allows users to design their own levels in place of the game’s existing locales. Coder Treeki also announced Reggie!, yet another level editor for New Super Mario Bros. Wii. Whichever wins, everybody wins.
Of course, these programs, while awesome, are pretty impractical for most of us, given that they run on a computer and thus work only with emulation. But, we must reiterate, these are awesome, and we appreciate the efforts of hobbyists everywhere who immediately make games better with their work. Check out example videos of both (with some NSFW language in annotations) after the break.
[Via Gemaga]
Continue reading Hackers create dueling New Super Mario Bros. Wii level editors
Hackers create dueling New Super Mario Bros. Wii level editors originally appeared on Joystiq on Tue, 17 Nov 2009 14:00:00 EST. Please see our terms for use of feeds.
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Tags: hack, level-editor, mod, new-super-mario-bros-wii, tanooki, Wii / Nintendo
By Mister-X
Continue Reading Hackers create dueling New Super Mario Bros. Wii level editors
November 15th, 2009 at 04:30pm
Under Wii / Nintendo
Man, is this National Awesome Half-Life 2 Mod Weekend, or what?
Machinima.com user (and assumed Source engine guru) m0rtanius recently made a 3D adaptation of the first level of Castlevania, which you can view in the video after the jump. Before you pass judgment on this mod, we suggest you view this clip from Castlevania 64.
We’ve come a long way, baby.
[Via GoNintendo]
Continue reading Castlevania Half-Life 2 mod brings Belmont to the Source
Castlevania Half-Life 2 mod brings Belmont to the Source originally appeared on Joystiq on Sun, 15 Nov 2009 15:30:00 EST. Please see our terms for use of feeds.
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Tags: castlevania, half-life-2, mod, nes, source, Wii / Nintendo
By Mister-X
Continue Reading Castlevania Half-Life 2 mod brings Belmont to the Source
November 9th, 2009 at 03:45pm
Under DS
The disc drive out back may be a bit precariously placed, but ‘Hailrazer”’s portable “NCube” reeks of everything we’d want in a handheld version of the last-gen Nintendo console (except for wireless multiplayer, of course). Engadget spotted the 90-hour-in-the-making portable GameCube over on – surprise, surprise! – the Ben Heck forums. A breakdown of the construction process can be found just after the break in video form, though you may want to set up the drool tray now before proceeding.
All set? Alright, now go ahead.
[Via Engadget]
Continue reading Portable GameCube hack brings Sunshine everywhere it goes
Portable GameCube hack brings Sunshine everywhere it goes originally appeared on Joystiq Nintendo on Mon, 09 Nov 2009 14:45:00 EST. Please see our terms for use of feeds.
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Tags: ben-heck, engadget, gamecube, hailrazer, handheld, handheld-gamecube, mod, modding, ncube, portable, portable-gamecube
By Mister-X
Continue Reading Portable GameCube hack brings Sunshine everywhere it goes
October 31st, 2009 at 07:00pm
Under Xbox 360
We hope your recent forays into piracy merely involve you donning a hook and eyepatch for a debaucherous costume party, or else you likely received a message from Microsoft like the headline of this post. The company recently dispatched a wave of bans to owners of modded Xbox 360s who’ve been playing pirated copies of games. A Microsoft spokesperson confirmed to IGN that “we have taken action against a small percentage of consoles that have been modified to play pirated game discs.”
The spokesperson went on to explain that this batch of console bans wasn’t conducted on any particular time frame, and that the company was merely following up on its standing policy against piracy. In other words, Microsoft isn’t trying to ruin your Halloween weekend — it just, you know, worked out that way.
[Image]
Happy Halloween! You’re banned from Xbox Live. originally appeared on Joystiq on Sat, 31 Oct 2009 18:00:00 EST. Please see our terms for use of feeds.
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Tags: ban, burned, console-ban, microsoft, mod, piracy, pirates, xbox-live
By Mister-X
Continue Reading Happy Halloween! You’re banned from Xbox Live.
October 26th, 2009 at 08:30pm
Under Wii / Nintendo
Has your homebrew SNES masterpiece, Secret of Manilow, been trapped within your computer for a decade or so due to technological restraints? Time to dust off your old ROM file — the Quickdev16 SNES developer cartridge has all you need to get your brainchild up and running on Nintendo’s Super console. The cart includes an Atmel AVR ATmega644 with boot loader, a USB connection with which to upload a ROM, 16 megabits of SRAM, and an RS232 converter.
We’re assuming that if you possess the technical know-how to craft custom SNES games, then you probably know what all that stuff means. We’re also assuming that you’d be more inclined to pony up for the cart’s $120 price tag than we are. That’s just a tad too steep for an SNES cart — or rather, an SNES cart that isn’t a sealed, mint condition copy of Chrono Trigger.
[Via Engadget]
Quickdev16 cart opens up wonderful world of SNES homebrew originally appeared on Joystiq on Mon, 26 Oct 2009 19:30:00 EST. Please see our terms for use of feeds.
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Tags: adapter, emulation, hack, homebrew, mod, quickdev16, rom, snes, Wii / Nintendo
By Mister-X
Continue Reading Quickdev16 cart opens up wonderful world of SNES homebrew
October 15th, 2009 at 04:30am
Under Wii / Nintendo
Up, up, down, down, left, right, left, right, B, A, Start. It’s a powerful string of commands capable of garnering its invoker thirty lives, a gaggle of power-ups or other potent in-game bonuses. However, a technomancer from ProtoDojo.com has figured out a way to give the Konami Code practical applications in real life — it can now be used to unlock one gigabyte of LOLCat JPEGs, German techno covers of Billy Ocean songs or, well, smut.
This little slice of realized magic is possible due to a 1GB flash drive embedded into a hollowed-out NES controller. Entering the Konami Code into the controller unlocks it, allowing you to browse its contents on your compy. To see how this technological feat was made possible, watch the video after the jump. After that, start pondering what this guy could put into a Power Glove. Perhaps — dare we say it — a two gigabyte flash drive?
[Via The Tanooki]
Continue reading NES controller flash drive is Konami Code-protected
NES controller flash drive is Konami Code-protected originally appeared on Joystiq on Thu, 15 Oct 2009 03:30:00 EST. Please see our terms for use of feeds.
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Tags: flash-drive, hack, konami-code, memory, mod, nes, storage, Wii / Nintendo
By Mister-X
Continue Reading NES controller flash drive is Konami Code-protected
October 6th, 2009 at 06:15pm
Under PSP
Tim Magoolaghan is quite the modder and has made a Frankensteinian PSP. Aside from the second analog nub he slapped on this custom PSP-2000, he’s also added a built-in camera, 32GB of Flash memory (eliminating the UMD slot) and a dedicated charging port that allows USB charging no matter what the handheld is currently doing. In the video interview where he shows off his creation (video past the break), there’s also some emulation stuff going on due to the custom firmware, but we don’t condone that kind of thing.
Tim’s whole motivation behind this custom PSP is that he wants to show consumers the older model can do wonderful things that the new PSP Go cannot. He says Sony’s new device isn’t very consumer friendly and while we think he has something there, it’s overshadowed by the fact that he’s sitting next to the most annoying woman on the planet.
[Thanks, Robin!]
Continue reading Here’s that second PSP analog stick you wanted
Here’s that second PSP analog stick you wanted originally appeared on Joystiq Playstation on Tue, 06 Oct 2009 17:15:00 EST. Please see our terms for use of feeds.
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Tags: mod, psp-2000, psp-go
By Mister-X
Continue Reading Here’s that second PSP analog stick you wanted
September 28th, 2009 at 11:15am
Under Xbox 360
Even though the above mod isn’t the flashiest or covered in all kinds of figures, we must say we enjoy the simple tastefulness of the Septagon’d Xbox 360. Created by Aron (via Hawty McBloggy), the mod also features a new silver color for the console and some built-in LED lights for a cooling and calming effect. And while any one of us would undoubtedly be satisfied with the above mod, Aaron has plans to keep going with the mod and will eventually add some plexiglass.
We have just one suggestion, Aaron: move the Xbox 360. How are you going to play any games with that thing in front of your TV?
[Via Bungie]
Septagon Xbox 360 case mod keeps it clean, simple originally appeared on Joystiq Xbox on Mon, 28 Sep 2009 10:15:00 EST. Please see our terms for use of feeds.
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Tags: bungie, halo, mod, septagon
By Mister-X
Continue Reading Septagon Xbox 360 case mod keeps it clean, simple
September 24th, 2009 at 06:00am
Under Xbox 360
Remember Harrison Krix, that talented mofo that made the Portal gun and that crazy awesome Big Daddy costume? Well, Krix has done it again, this time recreating the early-level staple of Fallout 3, the Laser Rifle. He’s provided his usual ridiculously long step-by-step process on the creation of the almost-a-firearm, so give it a gander if you’re so inclined. Now if only he’d make some replica Mirelurks for us to pretend-shoot at …
[Via BethBlog Twitter]
Fallout 3’s Laser Rifle escapes the Capital Wasteland originally appeared on Joystiq on Thu, 24 Sep 2009 05:00:00 EST. Please see our terms for use of feeds.
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Tags: bethesda, fallout-3, mod
By Mister-X
Continue Reading Fallout 3’s Laser Rifle escapes the Capital Wasteland