okami
December 7th, 2009 at 11:00pm
Under DS

Hideki Kamiya, creator of the forthcoming
Bayonetta, would be up for making a sequel to his stylish side-scroller
Viewtiful Joe if given the opportunity, according to a report by
Game Informer. Not so much for
Okami, though, which he’d wanted to revisit until he learned Capcom was making
Okamiden for DS. “I heard the announcement that someone else would be making a sequel,” he told the magazine. “Now I’m just not interested in it anymore.”
Kamiya, who left Capcom along with Resident Evil creator Shinji Mikami and other key staffers to form the now-defunct Clover Studio, doesn’t retain the rights to any of the IPs he created at either company — but nevertheless feels that the story of Viewtiful Joe “is incomplete,” adding “I’d like to finish it someday.”
While that’s probably a long shot, Kamiya has already proven he’s a man full of amazing ideas, which we’ll hopefully see many more of after Bayonetta – a game he could very well make a sequel to — is released in the US on January 5.
Viewtiful Joe’s Kamiya would ‘like to finish’ series, won’t henshin-a-go-go back to Okami originally appeared on Joystiq on Mon, 07 Dec 2009 22:00:00 EST. Please see our terms for use of feeds.
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Continue Reading Viewtiful Joe’s Kamiya would ‘like to finish’ series, won’t henshin-a-go-go back to Okami
Tags: bayonetta, capcom, hideki-kamiya, okami, okamiden, platinum-games, viewtiful-joe
By Mister-X
Continue Reading Viewtiful Joe’s Kamiya would ‘like to finish’ series, won’t henshin-a-go-go back to Okami
November 27th, 2009 at 03:00pm
Under DS
Is it a good idea to pinch the cheeks of a rabid, killer God-wolf? Most definitely not — however, after watching the latest trailer for Chibiterasu’s handheld babysitting adventure, Okamiden, we don’t think we’d be able to help ourselves if ever placed in the lupine protagonist’s presence. Forget that. We’d cheek-pinch every single thing in this adorable video: the little kid who accompanies Chibi, the enemies the duo swiftly cut in half, even the barren trees they magically bring back to life.
And trees don’t even have cheeks. How crazy is that?
Okamiden trailer is in desperate need of a cheek pinching originally appeared on Joystiq on Fri, 27 Nov 2009 14:00:00 EST. Please see our terms for use of feeds.
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Continue Reading Okamiden trailer is in desperate need of a cheek pinching
Tags: adorable, capcom, okami, okamiden, trailer, video
By Mister-X
Continue Reading Okamiden trailer is in desperate need of a cheek pinching
September 25th, 2009 at 05:45pm
Under Wii / Nintendo
I’ve waited in long lines for two things at TGS: the Level-5 demo session, which has been packed since the first minutes of the show, and Okamiden, which required more standing around than I expected. How can the sequel to a game that is regarded as a sales failure, developed by someone else, be such a massive draw to the TGS crowd? Perhaps the adorable Chibiterasu and Kuninushi statues inside the demo area helped bring people in. Or maybe people are just way into sitting down — an amenity offered (and required) by both the Level-5 and the Okamiden demo.
Continue reading TGS 2009: Hands-on: Okamiden
TGS 2009: Hands-on: Okamiden originally appeared on Joystiq on Fri, 25 Sep 2009 16:45:00 EST. Please see our terms for use of feeds.
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Continue Reading TGS 2009: Hands-on: Okamiden
Tags: capcom, okami, okamiden, tgs-2009, Wii / Nintendo
By Mister-X
Continue Reading TGS 2009: Hands-on: Okamiden
September 11th, 2009 at 04:45pm
Under DS
At this point, Capcom’s Okamiden is succeeding with its two-pronged attack of nice graphics and adorable baby wolves. Looking at these screens, we feel only vestiges of the outrage we once felt about the idea of continuing Clover’s work in the developer’s absence. Instead, the feeling of wanting to play this game has overtaken us.
These lovely screens show possibly the most sensible reason for putting Okami on the DS: reduced development costs the Celestial Brush. Chibiterasu can use the Brush (which, for you, is the stylus) to rebuild a bridge, restore life to a tree, and, of course, to cut stuff. But really cutely, because everything Chibiterasu does is adorable.
Okamiden screens are predictably cute originally appeared on Joystiq Nintendo on Fri, 11 Sep 2009 15:45:00 EST. Please see our terms for use of feeds.
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Tags: adventure, capcom, okami, okamiden
By Mister-X
Continue Reading Okamiden screens are predictably cute
September 9th, 2009 at 06:35am
Under DS

Capcom has finally released a proper, full-length trailer for Okamiden (the sequel to the critical hit/commercial flop Okami on the PS2 and Wii) instead of little piecemeal snippets of gameplay here and there.
This sequel will be released on the DS, but luckily it appears as though the developers have put in the time and successfully translated what was great about Okami’s visuals over to the little twin-screen handheld, as the trailer below competently shows.



Continue Reading First full-length Okami sequel trailer unveiled
Tags: News, okami, okamiden, trailer
By Mister-X
Continue Reading First full-length Okami sequel trailer unveiled
September 8th, 2009 at 02:30pm
Under Wii / Nintendo
Following last week’s heartbreakingly brief teaser video, Capcom has released a new, more satisfying trailer for Okamiden. Somehow, between last week and today, the company seems to have taken care of the framerate issue that was previously apparent.
The new footage is silky-smooth, looking a lot better than a 3D DS game would seemingly have the right to. It demonstrates that between the Celestial Brushing and the self-contained fighting sequences, the game hasn’t changed much in its transition to DS. Which means that this is basically the Okami sequel that we all wanted. Except so much cuter. And, of course, not developed by Clover, which is admittedly troubling.
Finally, a real Okamiden trailer originally appeared on Joystiq Nintendo on Tue, 08 Sep 2009 13:30:00 EST. Please see our terms for use of feeds.
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Tags: capcom, okami, okamiden, Wii / Nintendo
By Mister-X
Continue Reading Finally, a real Okamiden trailer
September 3rd, 2009 at 05:30pm
Under Wii / Nintendo
As part of a “Tokyo Game Show Click Theater” showing off its TGS lineup, Capcom released a brief teaser for the DS Okami followup, Okamiden. The gameplay footage looks slightly choppy, and the textures are slightly rough, but the game is unmistakably Okami and looks pretty impressive for a DS game. Besides, it’s still in an early stage.
We’re officially torn now. We don’t want to trust an Okami game that doesn’t involve Clover Studio, but Chibiterasu is unbelievably cute, and we want to own anything with his/her image on it. The game will be playable at TGS, and attendees will receive a free fan (with Chibiterasu on it, so see above for our opinion of the item).
First Okamiden footage: it’s Okami, but smaller originally appeared on Joystiq on Thu, 03 Sep 2009 16:30:00 EST. Please see our terms for use of feeds.
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Tags: capcom, okami, okamiden, tgs-2009, Wii / Nintendo
By Mister-X
Continue Reading First Okamiden footage: it’s Okami, but smaller
September 3rd, 2009 at 03:52am
Under DS
Capcom (or some wily individual) has sent out two extremely short clips of the upcoming Okami sequel, Okamiden for the DS, both of which look very promising.
The clips are indeed very, very short, but further serve to confirm that the sequel is alive and well, as well as in a presentable state.
There’ll be a lot more revealed about Okamiden at this year’s Tokyo Game Show at the end of the month, if not sooner.
You can watch both of the short clips over at Nintendo Everything.



Continue Reading First footage of Okami sequel, Okamiden, released
Tags: capcom, News, okami, okamiden, trailer
By Mister-X
Continue Reading First footage of Okami sequel, Okamiden, released
September 2nd, 2009 at 09:19am
Under DS

After a week or so of rumours about the prospect of a sequel to the beautiful PS2/Wii action adventure game, Okami, Capcom have gone ahead and confirmed that a sequel is indeed in the works for Nintendo’s diminutive DS.
The original game starred the exploits of wolf-goddess Amaterasu, as she battled with demons in an effort to set things right in the game’s stylised, watercolour world of feudal Japan, using a unique ‘painting’ ability which enabled players to change the landscape of the game with a few flicks of the PS2 controller’s sticks (or the WiiMote in the Wii version), as well as using this ability as a weapon, stopping time to paint a few slashes through the screen to damage enemies.
This new Okami game, entitled Okamiden: Chiisaki Taiyo (which roughly translates to Okami Legends: Little Sun), is set months after the original title, and stars wolf-god-puppy Chibiterasu who is tasked with once again returning the lands to peace after the demons from the first game return to wreak havoc.

The Okamiden project is headed up by veteran Capcom developers such as Ace Attorney’s Motohide Eshiro (who acts as producer) and Dino Crisis’ Kuniomi Matsushita (who acts as director). A translated interview with Japanese games magazine Famitsu shed some light on the details of the game. Eshiro said of the project’s origins:
“Around December last year, Matsushita came up to me and talked about making a new Okami that could be enjoyed in portable format.
“He’s very passionate about the game, and he already had a test version created by that time that was extremely high quality, fully capturing Okami’s unique visuals. Seeing that, I thought we were safe to make it an official project.”
Matsushita also explained the reasons behind creating a new Okami game: “As you know, Okami’s visuals and game system are extremely unique. The original idea was to take what makes this game special and expose it to more people.
“That was why we chose the Nintendo DS—being on a portable system will allow people to easily pick up and play it, and you can also use the touch pen as a brush.”

Okamiden’s protagonist, Chibiterasu, may well be the offspring of the original game’s Amaterasu, but the developers are keeping that detail under wraps for now, as Eshiro explains:
“That will remain a secret for now, but it’s true that he’s a young form of existence, not fully grown. He can use the brush and attack with the imperial regalia, but he doesn’t have Amaterasu’s raw power, which will be reflected both in the story and gameplay.”
New to series is the ability to use partners to help you overcome obstacles throughout the adventure, as well as helping out during battles. Eshiro continues:
“The basic theme of returning life and nature to the world is the same as in Okami. What’s different is that the relationship with your partners will be given just as much weight storywise. The themes are the same, but the nuances are different.”
Okamiden: Chiisaki Taiyo will be in playable demo form at the Tokyo Game Show later this month, and is set to release some time next year in Japan.
Source: 1Up



Continue Reading Capcom confirms DS sequel to Okami, Okamiden
Tags: capcom, News, okami, okamiden
By Mister-X
Continue Reading Capcom confirms DS sequel to Okami, Okamiden
September 1st, 2009 at 04:00pm
Under Wii / Nintendo
1UP has summarized the Famitsu article about Okamiden (which, yes, means it’s real). The DS sequel, produced by Ace Attorney Investigations’ Motohide Eshiro and directed by Dino Crisis series staffer Kuniomi Matsushita, takes place a few months after the end of Okami, at which point demons return for some reason.
Instead of Amaterasu, the wolf being that comes down to help the village is Chibiterasu, a younger, less all-powerful wolf. Chibiterasu is helped by a partner character, the first of whom to be revealed is Kuninushi, the child of Susano from the first game. Chibiterasu will work with other partner characters throughout the game, each of whom can also be controlled independently.
Okamiden’s new protagonist: Chibiterasu the lil’ wolf originally appeared on Joystiq on Tue, 01 Sep 2009 15:00:00 EST. Please see our terms for use of feeds.
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Continue Reading Okamiden’s new protagonist: Chibiterasu the lil’ wolf
Tags: adventure, capcom, okami, okamiden, Wii / Nintendo
By Mister-X
Continue Reading Okamiden’s new protagonist: Chibiterasu the lil’ wolf