okamiden

Viewtiful Joe’s Kamiya would ‘like to finish’ series, won’t henshin-a-go-go back to Okami

December 7th, 2009 at 11:00pm Under DS

Hideki Kamiya, creator of the forthcoming Bayonetta, would be up for making a sequel to his stylish side-scroller Viewtiful Joe if given the opportunity, according to a report by Game Informer. Not so much for Okami, though, which he’d wanted to revisit until he learned Capcom was making Okamiden for DS. “I heard the announcement that someone else would be making a sequel,” he told the magazine. “Now I’m just not interested in it anymore.”

Kamiya, who left Capcom along with Resident Evil creator Shinji Mikami and other key staffers to form the now-defunct Clover Studio, doesn’t retain the rights to any of the IPs he created at either company — but nevertheless feels that the story of Viewtiful Joe “is incomplete,” adding “I’d like to finish it someday.”

While that’s probably a long shot, Kamiya has already proven he’s a man full of amazing ideas, which we’ll hopefully see many more of after Bayonetta – a game he could very well make a sequel to — is released in the US on January 5.

JoystiqViewtiful Joe’s Kamiya would ‘like to finish’ series, won’t henshin-a-go-go back to Okami originally appeared on Joystiq on Mon, 07 Dec 2009 22:00:00 EST. Please see our terms for use of feeds.

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Okamiden trailer is in desperate need of a cheek pinching

November 27th, 2009 at 03:00pm Under DS

Is it a good idea to pinch the cheeks of a rabid, killer God-wolf? Most definitely not — however, after watching the latest trailer for Chibiterasu’s handheld babysitting adventure, Okamiden, we don’t think we’d be able to help ourselves if ever placed in the lupine protagonist’s presence. Forget that. We’d cheek-pinch every single thing in this adorable video: the little kid who accompanies Chibi, the enemies the duo swiftly cut in half, even the barren trees they magically bring back to life.

And trees don’t even have cheeks. How crazy is that?

JoystiqOkamiden trailer is in desperate need of a cheek pinching originally appeared on Joystiq on Fri, 27 Nov 2009 14:00:00 EST. Please see our terms for use of feeds.

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TGS 2009: The Recap Post

October 2nd, 2009 at 11:10pm Under PSP

Last week, the Tokyo Game Show brought in over 100 posts worth of news, previews, interviews, galleries, and videos. Clearly, a lot happened. If you’re looking for a comprehensive list of all the goings-on during TGS 2009, Joystiq has you covered — and organized!

Click on a platform below to scan the highlights:

(On the far right: that’s “News” and “Culture” on the top and bottom, respectively)

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JoystiqTGS 2009: The Recap Post originally appeared on Joystiq on Fri, 02 Oct 2009 22:10:00 EST. Please see our terms for use of feeds.

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TGS 2009: Hands-on: Okamiden

September 25th, 2009 at 05:45pm Under Wii / Nintendo

I’ve waited in long lines for two things at TGS: the Level-5 demo session, which has been packed since the first minutes of the show, and Okamiden, which required more standing around than I expected. How can the sequel to a game that is regarded as a sales failure, developed by someone else, be such a massive draw to the TGS crowd? Perhaps the adorable Chibiterasu and Kuninushi statues inside the demo area helped bring people in. Or maybe people are just way into sitting down — an amenity offered (and required) by both the Level-5 and the Okamiden demo.

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JoystiqTGS 2009: Hands-on: Okamiden originally appeared on Joystiq on Fri, 25 Sep 2009 16:45:00 EST. Please see our terms for use of feeds.

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Okamiden screens are predictably cute

September 11th, 2009 at 04:45pm Under DS

At this point, Capcom’s Okamiden is succeeding with its two-pronged attack of nice graphics and adorable baby wolves. Looking at these screens, we feel only vestiges of the outrage we once felt about the idea of continuing Clover’s work in the developer’s absence. Instead, the feeling of wanting to play this game has overtaken us.

These lovely screens show possibly the most sensible reason for putting Okami on the DS: reduced development costs the Celestial Brush. Chibiterasu can use the Brush (which, for you, is the stylus) to rebuild a bridge, restore life to a tree, and, of course, to cut stuff. But really cutely, because everything Chibiterasu does is adorable.

Joystiq NintendoOkamiden screens are predictably cute originally appeared on Joystiq Nintendo on Fri, 11 Sep 2009 15:45:00 EST. Please see our terms for use of feeds.

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First full-length Okami sequel trailer unveiled

September 9th, 2009 at 06:35am Under DS

Okamiden Character Small

Capcom has finally released a proper, full-length trailer for Okamiden (the sequel to the critical hit/commercial flop Okami on the PS2 and Wii) instead of little piecemeal snippets of gameplay here and there.

This sequel will be released on the DS, but luckily it appears as though the developers have put in the time and successfully translated what was great about Okami’s visuals over to the little twin-screen handheld, as the trailer below competently shows.


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Finally, a real Okamiden trailer

September 8th, 2009 at 02:30pm Under Wii / Nintendo

Following last week’s heartbreakingly brief teaser video, Capcom has released a new, more satisfying trailer for Okamiden. Somehow, between last week and today, the company seems to have taken care of the framerate issue that was previously apparent.

The new footage is silky-smooth, looking a lot better than a 3D DS game would seemingly have the right to. It demonstrates that between the Celestial Brushing and the self-contained fighting sequences, the game hasn’t changed much in its transition to DS. Which means that this is basically the Okami sequel that we all wanted. Except so much cuter. And, of course, not developed by Clover, which is admittedly troubling.

Joystiq NintendoFinally, a real Okamiden trailer originally appeared on Joystiq Nintendo on Tue, 08 Sep 2009 13:30:00 EST. Please see our terms for use of feeds.

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Okamiden screenshots, artwork and new in-game footage released

September 4th, 2009 at 06:35am Under DS

Okamiden Character Small

A new batch of screenshots, artwork and in-game footage has been released from the Okami sequel, Okamiden.

Okamiden is certainly looking interesting for a DS game, successfully carrying over the original art style from the PS2/Wii game onto the diminutive hardware.

Okamiden Screenshot 1

Have a look at some more screenshots, artwork and gameplay footage from Okamiden below:

Okamiden Screenshot 2

Okamiden Screenshot 3

Okamiden Artwork 1

Okamiden Artwork 2

Okamiden Artwork 3


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First Okamiden footage: it’s Okami, but smaller

September 3rd, 2009 at 05:30pm Under Wii / Nintendo

As part of a “Tokyo Game Show Click Theater” showing off its TGS lineup, Capcom released a brief teaser for the DS Okami followup, Okamiden. The gameplay footage looks slightly choppy, and the textures are slightly rough, but the game is unmistakably Okami and looks pretty impressive for a DS game. Besides, it’s still in an early stage.

We’re officially torn now. We don’t want to trust an Okami game that doesn’t involve Clover Studio, but Chibiterasu is unbelievably cute, and we want to own anything with his/her image on it. The game will be playable at TGS, and attendees will receive a free fan (with Chibiterasu on it, so see above for our opinion of the item).

JoystiqFirst Okamiden footage: it’s Okami, but smaller originally appeared on Joystiq on Thu, 03 Sep 2009 16:30:00 EST. Please see our terms for use of feeds.

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First footage of Okami sequel, Okamiden, released

September 3rd, 2009 at 03:52am Under DS

Capcom (or some wily individual) has sent out two extremely short clips of the upcoming Okami sequel, Okamiden for the DS, both of which look very promising.

The clips are indeed very, very short, but further serve to confirm that the sequel is alive and well, as well as in a presentable state.

There’ll be a lot more revealed about Okamiden at this year’s Tokyo Game Show at the end of the month, if not sooner.

You can watch both of the short clips over at Nintendo Everything.


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