pandemic-studios
November 21st, 2009 at 08:30pm
Under PC+ Xbox 360
Though The Saboteur developer Pandemic Studios is losing its 200-person staff, the company’s final game has just “gone gold” across Xbox 360, PlayStation 3, and PC. In a post on the studio’s forums, Community Manager Mathew Everett noted that while “this has been a very difficult week for Pandemic Studios,” The Saboteur will still be “available across Europe starting December 4 and throughout North America on December 8.”
Unfortunately, it would appear that EA (the game’s publisher) has forgotten about said release dates, choosing to offer as little marketing push as possible. We wish the folks at Pandemic Studios the best and offer our condolences to those who recently lost their jobs.
[Via PlanetXbox360]
The Saboteur goes gold despite developer going dark originally appeared on Joystiq on Sat, 21 Nov 2009 19:30:00 EST. Please see our terms for use of feeds.
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Tags: ea, gold, pandemic, pandemic-studios, saboteur, the-saboteur
By Mister-X
Continue Reading The Saboteur goes gold despite developer going dark
October 1st, 2009 at 03:28pm
Under Xbox 360
The Saboteur, Pandemic’s latest open-world shooter about a rough and tumble Irish lad bringing color back to Nazi-occupied Paris, showed promise when we played an early build back at E3; but it definitely needed work.
Previewing a current build, I found that development has continued to progress. For one, you won’t confuse The Saboteur with any other title this holiday season. The black-and-white landscape (part Casablanca, part Sin City; as lead designer Tom French describes it) is distinctive, with the “City of Lights” living up to its name and various splashes of Nazi-red creeping in among the buildings. The “look” of this game will definitely win some admirers, even if the gameplay doesn’t end up quite as polished.
Continue reading Hands-on: The Saboteur
Hands-on: The Saboteur originally appeared on Joystiq on Thu, 01 Oct 2009 14:28:00 EST. Please see our terms for use of feeds.
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Tags: ea, pandemic, pandemic-studios, the-saboteur
By Mister-X
Continue Reading Hands-on: The Saboteur
August 18th, 2009 at 06:00pm
Under Xbox 360
Nothing says, “I’m Irish …
really!” like Flogging Molly. And that’s exactly the music that EA’s Pandemic Studios chose for the new gameplay trailer of
The Saboteur you see above. Sure, we enjoyed the game when we
checked it out at E3 2009, even though it still looked a bit undercooked at the time.
And yes, sneaking around WWII-era Paris as a rogue Irishman with a penchant for chaos does sound good to us. But if this music is any indication of the game’s attitude, we’re feeling a bit wary about it. There’s only so much cliché one can take, folks.
Update: EA would like us to point out that the trailer above is “made for Germany” and thus” had to be softened for their guidelines.” We’re pretty sure that means more blood and actual Nazis when the game ships Stateside. Er, um, not in Germany at least.
Continue reading The Saboteur visits brothels, explodes Nazis, has an accent
The Saboteur visits brothels, explodes Nazis, has an accent originally appeared on Joystiq on Tue, 18 Aug 2009 17:00:00 EST. Please see our terms for use of feeds.
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Tags: ea, flogging-molly, pandemic, pandemic-studios, paris, the-saboteur, trailer, wwii
By Mister-X
Continue Reading The Saboteur visits brothels, explodes Nazis, has an accent
August 1st, 2009 at 12:30pm
Under Wii / Nintendo
After EA shuttered the Australian arm of Mercenaries dev house Pandemic Studios, a few projects were lost to the ether. A game based on the enormously popular film Dark Knight for 360 / PS3 as well as an “open-world Nintendo Wii game” were both rumored to be on the way from the Brisbane, Australia-based studio.
Australian Gamer has apparently found footage of the Wii title — said to still be owned by ex-Pandemic Australia employees — to be called either “The Next Big Thing” or “No Limits Racing” (depending on your interpretation of the footage). The trailer (found after the break) teases a handful of pseudo-celebrity appearances, the ability to turn existing Miis into in-game characters, and show off your high scores on advertisements in friends’ game environments.
EA confirmed to us yesterday that the Australian arm of Pandemic is closed, and said of the trailer, “On any given day, there are a lot of great game ideas under consideration at EA … not all of them go all the way to market.”
Continue reading Canceled Pandemic Wii title wanted to be ‘The Next Big Thing’
Canceled Pandemic Wii title wanted to be ‘The Next Big Thing’ originally appeared on Joystiq on Sat, 01 Aug 2009 11:30:00 EST. Please see our terms for use of feeds.
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Tags: australia, australian-gamer, dark-knight, ea, no-limits-racing, pandemic, pandemic-australia, pandemic-studios, the-next-big-thing, Wii / Nintendo
By Mister-X
Continue Reading Canceled Pandemic Wii title wanted to be ‘The Next Big Thing’