patent
November 25th, 2009 at 09:00pm
Under Xbox 360
Microsoft must like Nintendo’s new Super Guide system, because a patent has recently popped up online detailing a similar system for the Xbox 360. The core difference between Microsoft’s proposed system and Nintendo’s comes from community input; the patent not only touches on a way for users to submit screens and brief guides for those especially tough spots in games, but also says users will be able to include brief audio commentary and add to their screens using a digital pen feature. The system also details functionality for devs and publishers, giving their insights and guides more weight than those from the community.
It’s ambitious, to say the least, and even though we foresee millions of potential Halo 3 teabagging tutorials, we’re all for anything that helps us game better.
[Via Siliconera]
Patent details Xbox 360 hint system originally appeared on Joystiq on Wed, 25 Nov 2009 20:00:00 EST. Please see our terms for use of feeds.
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Tags: microsoft, patent, super-guide, uspto
By Mister-X
Continue Reading Patent details Xbox 360 hint system
August 25th, 2009 at 11:00pm
Under Wii / Nintendo
At some point, it really behooves a gamer to ask the question, “How many peripherals is enough peripherals?” The Wii remote is a pretty sweet piece of technology. We get that. The nunchuk adds some much-needed flexibility, sure. MotionPlus adds some extra sensitivity for 1:1 play. Okay, we all want that, right? But a football?
Siliconera reports that Nintendo vice president of R&D, Howard Cheng, has submitted a patent for a Wii football peripheral. Specifically, it’s a football shaped shell for the Wii remote with different variations, like the tweaked MotionPlus version featured above. The patent cites different examples of how to use the peripheral. Obviously, throwing motions are mentioned. The Wii remote could also detect body motion and interpret it as “running.” Call us cynics, but can’t the Wii remote do all of that without a squishy football wrapped around it?
Then again, it’s probably awesome for Punch-OutII.
Nintendo patents football controller, looks a lot like a football originally appeared on Joystiq on Tue, 25 Aug 2009 22:00:00 EST. Please see our terms for use of feeds.
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Tags: football, patent, peripherals, Wii / Nintendo
By Mister-X
Continue Reading Nintendo patents football controller, looks a lot like a football
August 25th, 2009 at 09:30pm
Under Wii / Nintendo
According to a Bloomberg report, Nintendo and Hillcrest Labs have settled a patent infringement case that was initially brought to the attention of the U.S. International Trade Commission in 2008. Had the case, er, yielded a consumer worst-case scenario, Nintendo could have faced a U.S. import ban on its Wii, the device cited by Hillcrest as containing infringing motion-sensing techno-thingies (academic term).
Neither of the involved companies cared to comment on the settlement’s particulars, leaving the question of whether Nintendo reneged and domestically licensed the technology from Hillcrest well in the realm of speculation. Still, the end result has surely been deemed preferable to the Wii’s banishment from the United States — as interesting as that would have made the monthly NPD results.
[Via GamePolitics]
Nintendo, Hillcrest Labs settle patent infringement case originally appeared on Joystiq on Tue, 25 Aug 2009 20:30:00 EST. Please see our terms for use of feeds.
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Tags: hillcrest-labs, itc, patent, patent-infringement, Wii / Nintendo
By Mister-X
Continue Reading Nintendo, Hillcrest Labs settle patent infringement case
August 12th, 2009 at 02:02am
Under Wii / Nintendo
Wireless broadcasting technology news now courtesy of Patent Arcade, which presents us with a lawsuit filed by Bandspeed against Sony, Nintendo and Apple. It has to do with a pair of Bandspeed patents dealing with “selecting communications channels” and “managing communications channels” based on performance and the company claims Nintendo’s Wii, Sony’s PS3 and Apple’s iPhone 3G infringed upon ‘em.
What? That’s it, guys. There isn’t anything else. The post is over.
Bandspeed claims Sony, Nintendo, Apple infringed on its patents originally appeared on Joystiq on Wed, 12 Aug 2009 01:02:00 EST. Please see our terms for use of feeds.
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Tags: bandspeed, lawsuit, patent, Wii / Nintendo
By Mister-X
Continue Reading Bandspeed claims Sony, Nintendo, Apple infringed on its patents
August 11th, 2009 at 11:00am
Under Wii / Nintendo
Siliconera discovered a European patent filed by Nintendo for … that thing. It’s an “inflatable air cushion or other type seat” with a pocket for the Wii Remote. It’s for simulating horseback riding, or, as the patent description notes, to simulate the riding of other animals, real or imagined, or even vehicles.
A Nunchuk (or another Wii Remote) is used as the reins of the beast, and the Wii Remote in the pocket detects the player’s movement on the seat, which can be used either for balance or, in one example, to indicate the gait of the horse: “gentle forward/backward motion = walking, fast forward/backward rocking motion = gallop.”
While we don’t feel any particular pull to play a game by bouncing on a cushion, we really want this controller idea to come to fruition — because we know that every time we get to write about the Nintendo Bouncy Seat is going to be like Christmas morning. Seriously, Nintendo, thank you.
Nintendo patents inflatable cushion — you know, for horseback riding originally appeared on Joystiq on Tue, 11 Aug 2009 10:00:00 EST. Please see our terms for use of feeds.
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Tags: accessories, controller, cushion, horseback, patent, what, Wii / Nintendo
By Mister-X
Continue Reading Nintendo patents inflatable cushion — you know, for horseback riding
June 16th, 2009 at 05:40pm
Under Wii / Nintendo
Isn’t it weird when you wake up in the morning, covered in sweat, waking up from a dream where you are trapped in a plastic ball, forced to roll around in hundreds of deadly mazes — collecting bananas you have no way of eating? This happens to us all the time. It looks like our dream may be becoming a reality, as Sega looks to be creating a Wii Balance Board-centric Monkey Ball game.
The US Patent & Trademark Office has revealed the title of a brand new game in Sega’s long-running series, called Super Monkey Ball: Step & Roll. While the listing doesn’t confirm use of the Balance Board, it seems like a perfect fit for the franchise. The active nature of the title makes us believe this is indeed Sega’s attempt at letting players use their real-life balance to navigate the tricky Monkey Ball worlds. It’s such an easy concept to visualize, we’re surprised it hasn’t already been made yet.
[Via 1UP, Kotaku]
New Monkey Ball trademark discovered, may use Wii Balance Board originally appeared on Joystiq on Tue, 16 Jun 2009 16:40:00 EST. Please see our terms for use of feeds.
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Tags: balance-board, patent, super-monkey-ball, Wii / Nintendo
By Mister-X
Continue Reading New Monkey Ball trademark discovered, may use Wii Balance Board
June 15th, 2009 at 06:15pm
Under Wii / Nintendo
Nintendo seems to be on a streak as of late, laying down a good old Mario stomp over any patent infringement case thrown its way. Back in March, Nintendo won a case filed in Texas by Fenner Investments Ltd, and now Nintendo has won another one filed by Guardian Media Technologies, Ltd. On June 8th, only six months after the lawsuit was filed in California, Judge Manuel Real ruled in favor of Nintendo and dismissed the case.
Nintendo’s VP of legal and general counsel, Rick Flamm, is jovial over the court’s decision. He said that the case was dismissed because Nintendo convinced the court that “Guardian’s patent had nothing to do with Nintendo’s products.” Mr. Flamm must be keeping one of those glittery stars in his pocket, because it looks like Nintendo’s legal game is invincible.
Nintendo wins yet another patent infringement case originally appeared on Joystiq Nintendo on Mon, 15 Jun 2009 17:15:00 EST. Please see our terms for use of feeds.
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Tags: court, infringement, law, patent, Wii / Nintendo
By Mister-X
Continue Reading Nintendo wins yet another patent infringement case