puzzle

Rooms: The Main Building: A Trailer

December 16th, 2009 at 03:00am Under Wii / Nintendo

If the Flash game Continuity were more slow-paced and puzzle-oriented, and swapped out its stick-figure aesthetic for a more opulent, woodgrain look, it would be Rooms: The Main Building. Hudson’s DS (and Wii) port of the PC puzzle game, out next spring, turns the rooms of a building into a slide puzzle. By configuring the rooms in the correct manner, the player can navigate between them with doors and ladders.

Why would anyone even dare to enter a building with sliding rooms that threaten to trap you forever? For a birthday party, of course!

Joystiq NintendoRooms: The Main Building: A Trailer originally appeared on Joystiq Nintendo on Wed, 16 Dec 2009 02:00:00 EST. Please see our terms for use of feeds.

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Charity XBLA game Chime’s gameplay explained in latest trailer

December 4th, 2009 at 06:00pm Under Xbox 360

What’s the only thing more satisfying than aligning colorful blocks on a rectangular grid while simultaneously recreating pleasant ambient tunes from musical artists such as Moby? Simple — doing so while simultaneously donating to charity. That’s the package that OneBigGame and Zoe Mode will offer on XBLA at some point this winter, when their music/puzzle game Chime lands on the XBLA.

Though we’ve known about this non-profit puzzler for a month now, we’ve yet to see the title in action. Fortunately, OneBigGame dropped a gameplay demonstration video earlier today, which we’ve posted above. Yeah, sure, it’s got a few aesthetic similarities to Lumines, but considering all the proceeds from the game go to Save the Children and Starlight Children’s foundation, we’re not going to raise a stink about it. We think saving children is like, the coolest thing you can possibly do.

JoystiqCharity XBLA game Chime’s gameplay explained in latest trailer originally appeared on Joystiq on Fri, 04 Dec 2009 17:00:00 EST. Please see our terms for use of feeds.

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Puzzle Quest 2 coming to DS, XBLA in Spring 2010

November 30th, 2009 at 10:30am Under Wii / Nintendo

Though we’re confident Infinite Interactive’s Puzzle Quest 2 will eventually be a mega-multiplatform release like its predecessor, D3Publisher announced that the game’s roll-out will start on DS and Xbox Live Arcade. It’ll be out in spring 2010, along with every other game you’ve ever heard of, which means that you’ll now have the choice to play all those games or Puzzle Quest. They’ll occupy about the same amount of time.

Puzzle Quest 2 will let players match gems as one of four new character classes: War Mage, Inquisitor, Barbarian, or Assassin, using “all-new weapons, spells, and shields.” Sorry if you just got over a Puzzle Quest addiction.

JoystiqPuzzle Quest 2 coming to DS, XBLA in Spring 2010 originally appeared on Joystiq on Mon, 30 Nov 2009 09:30:00 EST. Please see our terms for use of feeds.

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Puzzle Quest sequel revealed

November 26th, 2009 at 03:00pm Under Xbox 360

It appears that GamePro will reveal the first details of Puzzle Quest 2 in its next issue. Beyond a single image, the mag doesn’t drop any details on its website. After Infinite Interactive went a tad off course with Galactrix — meanwhile, developing Puzzle Kingdoms, Puzzle Chronicles and Neopets Puzzle Adventure — it’s good to see the team going back to its roots.

From the image, it seems that Puzzle Quest 2 is being developed for Xbox 360, but if it’s anything like its predecessor, the game will eventually release on every console, handheld and electronic device known to man. One can also deduce that purple is now a rune for spells instead of XP. But what purpose do the gloves serve? We’re sure to learn more very soon.

JoystiqPuzzle Quest sequel revealed originally appeared on Joystiq on Thu, 26 Nov 2009 14:00:00 EST. Please see our terms for use of feeds.

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Level-5 reveals Professor Layton and the Miracle Mask, coming to Japan next fall

November 25th, 2009 at 12:30pm Under DS

Professor Layton and the Devil’s Flute is out in Japan tomorrow, so Level-5 decided it was an appropriate time to go ahead and announce the next DS game in the second Layton trilogy. At a Devil’s Flute launch event, Level-5 president Akihiro Hino revealed the above artwork for Professor Layton and the Miracle Mask.

This fifth game has Layton and Luke investigating the mystery of the title artifact in Casino City, which seems to have been created by the wish-granting mask. According to a Famitsu report that leaked before the official reveal, there could be major changes to the familiar gameplay system.

Miracle Mask will be out in fall 2010, and may be followed by a second movie, Hino said. The company first has to solve the puzzle of how much money it will receive from the first one.

[Via Famitsu, Andriasang]

JoystiqLevel-5 reveals Professor Layton and the Miracle Mask, coming to Japan next fall originally appeared on Joystiq on Wed, 25 Nov 2009 11:30:00 EST. Please see our terms for use of feeds.

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This Wednesday: XBLA takes you out for Diner and a Gyromantic date

November 16th, 2009 at 03:58pm Under Xbox 360

Xbox Live Arcade shows a belligerent disregard for productivity this week, hosting a pair of light puzzle games that are sure to weigh heavily on your mind during working hours. Why not have a go (and then just one more) at Gyromancer, the gem-shifting collaboration between Square Enix and PopCap? The cost of entry is 1200 ($15). If it’s a cohesive concoction of puzzles, RPG elements and item collection, your departure is likely to be at no point.

PlayFirst is also serving up an XBLA version of Diner Dash for 800 ($10). The culinary-themed time management game should be an ideal snack in between gorging on Dragon Age: Origins, Modern Warfare 2, Assassin’s Creed 2, Left 4 Dead 2 and … hmm. How good are you at time management?

JoystiqThis Wednesday: XBLA takes you out for Diner and a Gyromantic date originally appeared on Joystiq on Mon, 16 Nov 2009 14:58:00 EST. Please see our terms for use of feeds.

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Professor Layton and the sinister graffiti

November 16th, 2009 at 03:15pm Under DS

We were going to comment on the creepy “sign of the witch” that Professor Layton, Remi and young Luke encounter in this screenshot of Professor Layton and the Devil’s Flute — and how it seems that this Layton game is going in an unusually spooky and dark direction — but then we remembered that both of the Layton games out in North America contain some fairly scary supernatural-seeming content: mysterious murders, monsters, curses, and the like.

We tend to think of the Layton games as so pleasant and so light-hearted, but, really, there’s often something a bit sinister in many of the puzzles Layton must solve. Grab a cup of tea and head to Famitsu for more totally spooky screens.

Joystiq NintendoProfessor Layton and the sinister graffiti originally appeared on Joystiq Nintendo on Mon, 16 Nov 2009 14:15:00 EST. Please see our terms for use of feeds.

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PSP Mini ‘Bubble Trubble’ pops up on PSN Nov. 12

November 11th, 2009 at 01:45pm Under PSP

Posting on the PlayStation Blog, Creat Studios has detailed the release plans for its upcoming PSP Mini, Bubble Trubble. Featuring both survival and challenge modes, the bite-sized burst-’em-up will launch on PSN this Thursday, November 12, for $4.99.

The color-matching gameplay has you connecting (presumably trubblesome) bubbles together, with similarly colored spheres fusing, expanding and then exploding in space-clearing catharsis. The commentary on humanity’s self-destructive propensity for greed and the dangers of corporate conglomeration is perhaps a little too obvious, but the colors are nice.

Joystiq PlaystationPSP Mini ‘Bubble Trubble’ pops up on PSN Nov. 12 originally appeared on Joystiq Playstation on Wed, 11 Nov 2009 12:45:00 EST. Please see our terms for use of feeds.

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Gyromancer will end our lives on November 18

November 6th, 2009 at 08:00pm Under Xbox 360

Looks like we’re going to have to start working on that Bucket List a lot sooner than we would’ve guessed. The recently released English language trailer for Square Enix and PopCap’s RPG-puzzle mash-up Gyromancer has delivered a release date for our pending doom: November 18. Not only that, but the trailer’s now-readable text has revealed a gameplay mechanic which slipped our attention in the original, Japanese trailer: Monster collection.

So, it’s Bejeweled, Final Fantasy and Pokémon all rolled into one, then? Awesome. That’s really awesome. We hope you guys have enjoyed reading our humble site, because Gyromancer looks to be addictive enough make us forget to feed ourselves, let alone work.

JoystiqGyromancer will end our lives on November 18 originally appeared on Joystiq on Fri, 06 Nov 2009 19:00:00 EST. Please see our terms for use of feeds.

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Auditorium flowing to XBLA, PSN and PSP next year

November 4th, 2009 at 08:30pm Under PSP

We haven’t heard anything about Cipher Prime’s plans to port its hypnotic musical puzzler, Auditorium, since the studio won a publishing contract in the 2BeeGames competition back in July. Today, a press release from newly named publisher Zoo Games revealed a few details about the title’s console destinations: It’s coming to Xbox Live Arcade and PSN, both as a PS3 and PSP download “early next year.”

For those who want to know what the soothing buzz is all about, you can check out Auditorium for free on the 2BeeGames site. For those who can’t access that site for some reason, just turn on some classical music, go turn on the nearest water faucet, and try to redirect the stream with your hands.

JoystiqAuditorium flowing to XBLA, PSN and PSP next year originally appeared on Joystiq on Wed, 04 Nov 2009 19:30:00 EST. Please see our terms for use of feeds.

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