sequel

Dante’s Inferno producer hopes for sequel, despite challenges

December 14th, 2009 at 08:00pm Under Xbox 360

Would it be possible to use Dante Alighieri’s spinning corpse in oil derricks, as as a sort of fleshy drill, or perhaps to power a large centrifuge? That might be a real opportunity if Dante’s Inferno executive producer Jonathan Knight gets to make a follow-up to his forthcoming adaptation, a hope he elaborated on for G4.

There’s a hitch though: While Knight knows that EA will want a sequel to the game if it performs well, he’s not sure that the follow up in The Divine Comedy, Purgatorio, will lend itself as well to a game.

… So Visceral can turn one of the great literary works into a game about a scythe-wielding maniac fighting nipple-born monsters, but making a game about the seven-layer Mount of Purgatory that ends in Earthly Paradise is beyond it? Really?

JoystiqDante’s Inferno producer hopes for sequel, despite challenges originally appeared on Joystiq on Mon, 14 Dec 2009 19:00:00 EST. Please see our terms for use of feeds.

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Assassin’s Creed 2 producer sees franchise expanding beyond a trilogy, maybe into WWII

October 13th, 2009 at 10:00pm Under PC+ Xbox 360

When asked whether or not the Assassin’s Creed series would be getting a third installment, Assassin’s Creed 2 producer Sébastien Puel thinks the answer almost goes without saying. “I’m often asked if we’re doing a third game after ACII… I mean, we could do 35 of these,” he (hopefully) exaggerates to Xbox World 360 in the mag’s latest issue (via CVG). When the game’s creative director told us the second game would be ending with a cliffhanger, we didn’t know he meant we’d have to play 35 games to resolve it — that’s approximately 35,000 assassinated fools, by our estimations.

Explaining his hyperbole further, Puel admits that a female assassin isn’t out of the question, even confirming “We’ve had discussions on that very topic.” Still, the Ubisoft producer doesn’t want to switch the protagonist’s gender without a good reason. “World War II, the economies in England and France were run by women because the men were off fightingwe don’t want to just decide we want to change and have a female hero, as the first inspiration is always the time period.” To read the full interview in its original context, pick up the latest issue of Xbox World 360 (if you’re in the UK, that is).

JoystiqAssassin’s Creed 2 producer sees franchise expanding beyond a trilogy, maybe into WWII originally appeared on Joystiq on Tue, 13 Oct 2009 21:00:00 EST. Please see our terms for use of feeds.

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Game Informer drops Crackdown 2 details

September 11th, 2009 at 02:50pm Under Xbox 360

If the debut trailer for Crackdown 2 (which was revealed at E3 earlier this year) left you completely befuddled, don’t fret — you’re not in the minority. However, Game Informer’s recent write-up on Ruffian Games’ open-world sequel explains the supernatural beasties hinted at in the teaser — apparently, during a mission in Crackdown, your character unknowingly unleashed a virus into the city that caused portions of the population to mutate into hulking, violent brutes. Good going, stupid.

The GI article also explains that the five upgradable stats in the first game will reappear in Crackdown 2, but will unlock new abilities as they’re powered up. There are also some new armaments in the mix — including something called a “magnetic grenade,” which is capable of sticking enemies to moving vehicles. Oh, Ruffian Games. You are too good to us.

[Via IGN]

JoystiqGame Informer drops Crackdown 2 details originally appeared on Joystiq on Fri, 11 Sep 2009 13:50:00 EST. Please see our terms for use of feeds.

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