smash-bros-brawl
November 17th, 2009 at 06:45pm
Under Wii / Nintendo
Wow, guys, you really like your Super Smash Bros. Brawl, eh? Nintendo Channel data reveals the fighter has spun around in Wii disc drives for a collective 100 million hours and then some. On average, each gamer has put just over 73 total hours in.
To put some perspective on the figure, some of Nintendo’s most notable titles haven’t even come close to approaching 100 million hours played. Mario Kart Wii has only been played for 46 million hours, while Super Mario Galaxy has managed a mere 34 million hours in total. Wii Sports, however, remains the obvious top game played, netting a total play time of 105 million hours.
[Via Coffee with Games & Go Nintendo]
Super Smash Bros. Brawl surpasses 100 million hours played originally appeared on Joystiq Nintendo on Tue, 17 Nov 2009 17:45:00 EST. Please see our terms for use of feeds.
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Tags: nintendo-channel, smash-bros-brawl, super-smash-bros-brawl, Wii / Nintendo
By Mister-X
Continue Reading Super Smash Bros. Brawl surpasses 100 million hours played
October 8th, 2009 at 01:00am
Under Wii / Nintendo
Though it may not yet include all of September, Kotaku’s monthly monitoring of the most played Wii titles still provides some interesting insights. For one, it seems that Super Smash Bros. Brawl is the best bang for your gaming buck, as users are STILL sinking an average of 71 minutes into the game monthly.
We’re surprised to see Wii Sports Resort’s absence (thought it was perhaps hampered by the lack of September’s second half), but we’re even more intrigued to learn that Rune Factory: Frontier is apparently way more engrossing than we could have ever imagined.
Super Smash Bros. Brawl still tops Wii usage list originally appeared on Joystiq on Thu, 08 Oct 2009 00:00:00 EST. Please see our terms for use of feeds.
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Tags: nintendo-channel, smash-bros-brawl, statistics, super-smash-bros-brawl, Wii / Nintendo
By Mister-X
Continue Reading Super Smash Bros. Brawl still tops Wii usage list
July 14th, 2009 at 09:00pm
Under Wii / Nintendo
What has Masahiro Sakurai’s Project Sora studio been up to since opening in February? According to its website, the company is in the final stages of its hiring initiative, but it’s also been moving. The new developer posted a photo tour of its new offices in Iidabashi, Tokyo, complete with a sound booth and a teleconference room for meetings with Nintendo of America.
The room with the most furnishing is the office game room, seen above, which features an impressive array of consoles (including the dreamy Twin Famicom on the floor) and plants. “The cactus was a gift,” Sakurai boasted.
As for what Sora is working on in this new space: “Our project is a secret!”
[Via Siliconera]
Project Sora shows off its smashing new office originally appeared on Joystiq on Tue, 14 Jul 2009 20:00:00 EST. Please see our terms for use of feeds.
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Tags: masahiro-sakurai, project-sora, smash-bros-brawl, Wii / Nintendo
By Mister-X
Continue Reading Project Sora shows off its smashing new office
July 1st, 2009 at 07:45pm
Under Wii / Nintendo
Smashboards forum user goodoldganon wasn’t satisfied with all of the characters in Super Smash Bros. Brawl. His main contention with the game was that it lacked several key Melee characters. So, he did what any sensible member of society would do: He wrote a letter to Nintendo He hacked the crap out of the game.
As evidenced in the videos past the break, this isn’t merely a texture swap, as goodoldganon also incorporated Roy’s moves into the game. By delegating the hack to a certain color set of Marth’s (here it’s the red suit), he can pick Roy at will and seamlessly integrate him into the game. Sure, the bottom of the screen still says Marth, but, for all intents and purposes, this is the Roy you remember.
It’s impressive stuff, to say the least, so head past the break and check out the footage of a fighter’s return to the arena.
[Thanks, Slashy!]
Continue reading Hackers add Roy to Super Smash Bros. Brawl
Hackers add Roy to Super Smash Bros. Brawl originally appeared on Joystiq Nintendo on Wed, 01 Jul 2009 18:45:00 EST. Please see our terms for use of feeds.
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Tags: hack, hacks, marth, roy, smash-bros-brawl, super-smash-bros-brawl, Wii / Nintendo
By Mister-X
Continue Reading Hackers add Roy to Super Smash Bros. Brawl
June 30th, 2009 at 06:00pm
Under Wii / Nintendo
Super Smash Bros. Brawl is a pretty fun fighting game to play with friends, right?
WRONG. It’s actually an unbalanced mess. At least, that’s what a group of Smash Boards members seems to believe, seemingly with more conviction than we’ve ever had for pretty much anything. It’s important enough that they decided to patch the game’s code to change specific gameplay elements. “Balanced Brawl” has three goals, as stated by the coders: first, to remove “infinites” and “inescapable lockdowns” (simple, unblockable combos that add more than 50% damage), increase overall character balance, and increase stage viability.
You can see examples of the kind of minute tweaking done to the characters in the chart above, and you can read way, way more about each change in the Smash Boards thread. It’s a pretty impressive testament to just how much time has been spent thinking about Brawl.
Fans rewrite Brawl to balance characters originally appeared on Joystiq Nintendo on Tue, 30 Jun 2009 17:00:00 EST. Please see our terms for use of feeds.
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Tags: balanced-brawl, fighting, hack, smash-bros-brawl, Wii / Nintendo
By Mister-X
Continue Reading Fans rewrite Brawl to balance characters