tony-hawk-ride

Savings on Wii, Spirit Tracks, music games at Target next week

December 11th, 2009 at 08:15pm Under Xbox 360

Target’s circular for the week of December 13 includes some near-Black Friday discounts on brand new items. With a promotional price of $24.99, Target has the best deal yet on the just-released The Legend of Zelda: Spirit Tracks (along with other recent DS releases like Style Savvy and Kingdom Hearts 358/2 Days).

While you’re buying a $25 game, you can also impulse-buy a Wii, which includes a bonus $30 gift card, or a DSi with a $10 gift card. Or a copy of Tony Hawk: Ride for $88 (not the only time we’ll see discounts on this one, we’re guessing).

JoystiqSavings on Wii, Spirit Tracks, music games at Target next week originally appeared on Joystiq on Fri, 11 Dec 2009 19:15:00 EST. Please see our terms for use of feeds.

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NPD: 114K took a Tony Hawk: Ride in November

December 10th, 2009 at 08:15pm Under Xbox 360

It looks like Activision’s hopes for Tony Hawk: Ride are falling even faster than the average Tony Hawk: Ride player. IndustryGamers reports that this month’s NPD numbers place the game at 114,000 copies sold across three platforms. Not that Activision is even paying attention to its own failure right now, distracted by the ridiculous success of its own Modern Warfare 2. This is the second disappointing month in a row for a big-box Activision game.

While we don’t have a per-platform breakdown of the disappointing sales, a forecast released before today’s NPD results estimated that just 13,000 copies sold on Xbox 360. All of this just confirms what we intuitively knew: skateboards without wheels just don’t work.

JoystiqNPD: 114K took a Tony Hawk: Ride in November originally appeared on Joystiq on Thu, 10 Dec 2009 19:15:00 EST. Please see our terms for use of feeds.

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Tony Hawk: Ride videos are in-game and out-of-game

November 6th, 2009 at 06:30pm Under Xbox 360

We debated which of the two video assets Activision recently sent us for Tony Hawk: Ride should go a the top of the post, and which should be relegated to the unfavorable, post-jump real estate. The in-game trailer is pretty slick, and features that super catchy We Are Scientists jam. (You know the one, you hip guy, you.) However, the gameplay demonstration actually shows the peripheral being used to go on a “sick run,” apparently part of a long-standing feud between Activision and Robomodo.

We decided to put the “sick run” at the top of the post, if only because we want you to know that this is exactly how we looked the first time we played the game at E3. Only we didn’t crash quite so much, and also, when we finished playing, Tony Hawk himself came up and gave us a high-five with one of his giant hands. Check out the video above, then click past the jump to check out its neglected (but catchy!) brother.

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JoystiqTony Hawk: Ride videos are in-game and out-of-game originally appeared on Joystiq on Fri, 06 Nov 2009 17:30:00 EST. Please see our terms for use of feeds.

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This Week on the Nintendo Channel: Tony Hawk Tutorial

October 19th, 2009 at 02:45pm Under DS

This week’s Nintendo Channel update is chock full of Wii Fit Plus stuff again, but we’d like to draw your attention to the video tutorial on how to play Tony Hawk Ride. It answers a lot of the super important questions we’ve had — like, “Does this peripheral work with both male and female gamers?” and, “Is this one of the most advanced game controllers ever created?”

Head past the break for the full list of this week’s content.

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Joystiq NintendoThis Week on the Nintendo Channel: Tony Hawk Tutorial originally appeared on Joystiq Nintendo on Mon, 19 Oct 2009 13:45:00 EST. Please see our terms for use of feeds.

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Play as your Mii, or a professional skater, or a professional skater’s Mii in Tony Hawk Ride

October 6th, 2009 at 12:45pm Under Wii / Nintendo

Remember when we thought every Wii game was going to let you play as your Mii? And then remember when that didn’t happen and the inclusion of Miis into every third-party game was a Big Deal? This news about Tony Hawk Ride makes us nostalgic for both of those times.

Developer Buzz Monkey and Activision have received the mysteriously elusive permission from Nintendo to include Mii support, allowing users not only to play as their own Miis, but as included Mii likenesses of the pro skaters featured in the game. So if the in-game Tony Hawk avatar doesn’t have a big enough head for you, there’s a built-in solution.

In addition to the extra Mii features, Tony Hawk Ride on the Wii will include two exclusive levels. Usually, motion controls are enough of an exclusive feature for a game’s Wii version, but this time, of course, that isn’t the case, and it looks like Activision has found interesting ways to compensate. Enjoy some footage from the Wii game after the break.

While both Guitar Hero World Tour and 5 included Mii modes, Xbox Avatar support was new for the latest GH game. We’ve contacted Activision to determine whether Avatars will find their way into Ride as well.

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JoystiqPlay as your Mii, or a professional skater, or a professional skater’s Mii in Tony Hawk Ride originally appeared on Joystiq on Tue, 06 Oct 2009 11:45:00 EST. Please see our terms for use of feeds.

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Tony Hawk Ride pushed back to Dec. 4 in UK, arriving on time in NA

October 1st, 2009 at 10:00pm Under Xbox 360

Despite concerns that one third of Activision’s holiday peripheral triforce would be missing its North American release date, the publisher has assured us today that Tony Hawk Ride will still be arriving on November 17 as planned. A rep from Acti told Joystiq, “The game is on sale Nov. 17 in the US, Nov. 27 in Germany and Dec. 4 in the UK,” confirming a two week delay for United Kingdom-ers.

We may be getting the game two weeks before you folks in the UK but look at it this way: now you have two more weeks to sell off your furniture and reorganize your living room for all your new plastic peripherals. Hooray!

JoystiqTony Hawk Ride pushed back to Dec. 4 in UK, arriving on time in NA originally appeared on Joystiq on Thu, 01 Oct 2009 21:00:00 EST. Please see our terms for use of feeds.

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Hands-on: Tony Hawk Ride

September 9th, 2009 at 10:15am Under Xbox 360

Hi. I’m Joystiq writer Griffin McElroy, and those are my feet. They’re attached to my shins, which attach to a long sequence of other appendages which stop at my brain — which at the very moment this image was taken, was likely in a confused, panicked state. It’s a reflex reaction I usually turn to when placed before an alien video game peripheral, although in most cases, it quickly subsides, and is replaced with a steely determination to figure out how it works.

By the time I’d reached the end of my brief hands-on session with Tony Hawk Ride, I had only just begun to deconstruct the hardware’s machinations, and started determining how to deftly manipulate it in order to do sweet tricks. I was making progress in this endeavor when the demo came to a halt, but I’m still not sure my mind had completely wrapped around how I was supposed to manipulate the device. Is that indicative of the peripheral’s weakness? No, I think it can be entirely chalked up to the fact that skateboarders move in mysterious ways.

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JoystiqHands-on: Tony Hawk Ride originally appeared on Joystiq on Wed, 09 Sep 2009 09:15:00 EST. Please see our terms for use of feeds.

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Watch pro skateboarders uncomfortably play Tony Hawk Ride

August 20th, 2009 at 02:00am Under Xbox 360

Was it this silly when Guitar Hero first launched, with professional musicians trotted out to awkwardly “play” the game? Watching an aging Tony Hawk, grey hair in-tow, contort his body on the skateboard peripheral shipping with Tony Hawk Ride is the very definition of wahjah.

Try as Activision might, we’re still not convinced we need yet another peripheral for our already cramped living rooms. Consider that we’ve already used our BalanceBoard for snowboarding, Sony’s EyeToy is sounding more robust every day and Project Natal is promising a board-free skateboarding experience. See the common denominator? No new, large plastic objects in our houses! That’s a win-win to us.

JoystiqWatch pro skateboarders uncomfortably play Tony Hawk Ride originally appeared on Joystiq on Thu, 20 Aug 2009 01:00:00 EST. Please see our terms for use of feeds.

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Tony Hawk Ride comes to North America Nov. 17

August 10th, 2009 at 01:45pm Under Wii / Nintendo

Enjoy full control of your limbs while you still have it: There’s just one week and two months until you US residents can hop on the Tony Hawk Ride board peripheral and promptly fall off, fracturing a least a few crucial bones in the process.

The question, of course, is how much you’ll have to pay for the privilege when the game arrives Nov. 17. Hopefully we’ll get something more concrete than GameStop’s $120 estimate soon.

JoystiqTony Hawk Ride comes to North America Nov. 17 originally appeared on Joystiq on Mon, 10 Aug 2009 12:45:00 EST. Please see our terms for use of feeds.

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Tony Hawk Ride dated, priced, limited edition’d in UK

August 6th, 2009 at 06:00pm Under Xbox 360

Activision has made the first official announcement regarding the price of Tony Hawk Ride. In the UK, a set containing the game and board will cost £99.99 ($169) upon its November 20 release. The only information we have for a North American price to compare is the $120 at which GameStop currently lists the game. Apparently, the game is called Tony Hawk Ride because you’ll need to start riding in friends’ cars after you sell your own for peripheral money.

UK retailer GAME will offer an exclusive limited edition of Ride (Xbox 360/PS3/Wii), featuring the red-and-black hawk artwork seen above, for the same price. It also has the game’s logo on it so you don’t confuse it with a real skateboard. That would be embarrassing.

JoystiqTony Hawk Ride dated, priced, limited edition’d in UK originally appeared on Joystiq on Thu, 06 Aug 2009 17:00:00 EST. Please see our terms for use of feeds.

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