worms

Worms 2 gets patched up on XBLA

November 20th, 2009 at 04:45pm Under Xbox 360

We’ve all felt the pain of pressing the jump button a second time just barely too late in a game of Worms 2, sending a brave worm soldier free falling off the side of a mountain or, worse yet, into the watery depths below. Recognizing that the game might have some issues – and rather than simply calling us “newbs” like most people do – Worms 2 developers Team17 have just released a patch aimed at ailing all that is wrong with the adorable multiplayer strategy games.

Listing everything from “Back flip input slowed down to stop incorrect jumps harming the player” to “Fixed bug which made crates in Forts matches only land on the right hand side,” as well as a slurry of other fixes, Team17 seems to have given the nearly five-month-old release a full overhaul. An overhaul that’ll perhaps feel all the more worthwhile when the developers make good on next year’s DLC for the game. In the meantime, we’ll be over here waiting for you with a Buffalo of Lies.

[Via CVG]

Joystiq XboxWorms 2 gets patched up on XBLA originally appeared on Joystiq Xbox on Fri, 20 Nov 2009 15:45:00 EST. Please see our terms for use of feeds.

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Team 17: XBLA publishing is much harder now

July 15th, 2009 at 08:00pm Under Xbox 360

Team 17’s Martyn Brown believes the barriers to self-publishing on Xbox Live Arcade are becoming more difficult to break through. The studio director tells GI.biz that it’s “massively” harder to get games on XBLA now, saying that there just aren’t “many gaps in the portfolio” and the top sellers are mostly established IPs — like his company’s Worms games.

Brown believes that new developers without established connections need to make titles that cater to the platforms. He expresses that Sony “tends to like the new stuff” that isn’t necessarily mass market, while with Microsoft “you’re really going for the commercial mass market audience.” The takeaway from this is that as digital distribution goes from being the new frontier to becoming the norm, it’s going to have similar issues as current brick-and-mortar retailers.

JoystiqTeam 17: XBLA publishing is much harder now originally appeared on Joystiq on Wed, 15 Jul 2009 19:00:00 EST. Please see our terms for use of feeds.

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XBLA in Brief: King of Fighters ‘98 Ultimate Match, Worms 2: Armageddon

July 1st, 2009 at 07:15pm Under Xbox 360

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Another twofer this week, as XBLA adds a fighting game and a turn-based strategy game to its ever-growing ranks. From SNK’s huge library of fighting games, we have King of Fighters ‘98 Ultimate Match. The XBLA version includes online play and will set you back 800 ($10). Meanwhile, Team17 has dropped the sequel to the XBLA version of Worms, which is titled, appropriately enough, Worms 2: Armageddon. The game brings lots of new features to the table — as well as some old favorites — and also costs 800 ($10).

Watch the latest episode of XBLA in Brief and see which one is screaming for your hard-earned cash.

Download the trial version of King of Fighters ‘98 Ultimate Match
Download the trial version of Worms 2: Armageddon

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Joystiq XboxXBLA in Brief: King of Fighters ‘98 Ultimate Match, Worms 2: Armageddon originally appeared on Joystiq Xbox on Wed, 01 Jul 2009 18:15:00 EST. Please see our terms for use of feeds.

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Worms 2 details, new screens fresh out of the can

June 30th, 2009 at 06:15pm Under Xbox 360


click to explode

Just shy of its official release on Xbox Live Arcade, Team17 has dropped plenty of details and a big ol’ pile of screens for Worms 2 Armageddon, out tomorrow for 800 ($10). First up, there are lots of new weapons in Worms 2, some of them are brand new, while others are returning favorites from other installments in the series. Fans will be happy to know that the Concrete Donkey is back (as is his nemesis, the Buffalo of Lies[?]). The game also includes bunker buster bombs which, true to their name, are used to take out cowardly worms that have burrowed deep, deep out of harm’s way.

As we’ve mentioned before, the game also brings persistent fire, which is utilized in weapons like napalm and the petrol bomb. The game includes a handful of new modes too, such as Fort Mode — which sets each team’s worms in opposing bases instead of placing them randomly — and Rope Race Mode. Another addition that might not sound too sexy but, trust us, it’s important: Host migration for network play. The game also introduces vertical levels, which are tall and narrow, as opposed to the traditional wide levels.

All in all, it sounds like Worms 2 Armageddon is packing plenty of punch. Check out new screens in the gallery below and two trailers after the break.

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Joystiq XboxWorms 2 details, new screens fresh out of the can originally appeared on Joystiq Xbox on Tue, 30 Jun 2009 17:15:00 EST. Please see our terms for use of feeds.

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Worms 2: Armageddon hitting XBLM on July 1

June 24th, 2009 at 10:00pm Under Xbox 360

Team 17 loves using Facebook to announce stuff and the release date for Worms 2: Armageddon is no exception. The slimy critters will be bringing along their favorite WMDs to the XBLM on July 1 and they’re yours for 800 ($10). Terrifyingly, Team 17’s announcement note also reminds us that the original Worms: Armageddon came out 10 years ago (we remember playing the original Worms on our 386s even longer ago). This version has been expanded with extra features, weapons and levels. You can see the full list of improvements over at Team 17’s Facebook page.

Joystiq XboxWorms 2: Armageddon hitting XBLM on July 1 originally appeared on Joystiq Xbox on Wed, 24 Jun 2009 21:00:00 EST. Please see our terms for use of feeds.

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